Log in
Location: Home  Community Forums  MX Events  Basco 2014 Stage 3 - Nitroguy wins! 
Basco 2014 Stage 3 - Nitroguy wins!
Page: 1 of 6
Post Reply  0 Observer
Basco 2014 Stage 3 - Nitroguy wins!  

    Welcome to the ManiaExchange BASCO 2014 Stage 3, where BASCO stands for "Build A Stage COmpetition"

    It will replace the Monthly Track Contest (MTC), September and October 2014.

  • What is a BASCO?
    The BASCO is a competition separated into 8 stages: The Route (6 Stages), the Scenery (1 Stage) and the Mediatracker/Screenshot (1 Stage). Each stage consists of 3 days for building and 3 days for judging.
    In each stage you continue on what has already been built in the previous stages and fight against your competitors for the best part, which will continue the map.

  • Timetable
    List of all deadlines
    The deadline is currenty set at 10pm CET for each stage, but will (for sure) differ on some days because it is not possible to be there in time every time. To still maintain the reliability of deadlines in that case, I will only delay them and never hurry them up, so that maps will never be due earlier.
    Additionally, if I happen to know a delay early enough, I will obviously try to note it down in the List.

  • Deadline for Stage 3
    As you can infer from list, the deadline for the first Stage will be Tuesday, 16.09.2014 22:00:00 CET.


  • Prize
    • :gold: Honour and the right to brag! (Jozii used to say that :p)
    • :gold: The winner of each stage wins a showcase of a map of his choice on the frontpage, getting extra spotlight!

  • Rules
    • Environment: Valley
    • For Stage 3 you have to continue on Adsun's Stage 2 part. Delete the finish and start building, but make sure to not remove any of the other blocks. The full Results of Stage 1 can be found here)
    • The Map contains objects you are allowed to use, which add up to almost 150KB. Those are the following from Dagobert's Valley Extension pack: BankedCurve_04, BankedCurve_03, FlatRamp_11, FlatRamp_09 and FlatRamp_07.
      Make sure that object embedding under "experimental features" is activated.
      (You do not need to download Dagobert's pack, as the object files are already included in the mapfile.)
    • Do not delete the objects in the edge of the map! Thus every future builder can see and receive them.
    • Your part must have a maximum length of 10.x seconds and a finish at the end.
    • If you happen to have any troubles building a finish below 11sec, for whatever reason, just build three finishes above the first block, which is not a part of your track anymore. Then you can build enough connectors on the ground to place the actual finish, which you'll drive through, just a bit later (e.g. 15sec).
    • Do not build any scenery, as there will be a scenery stage near the end of the BASCO. Only build blocks your really drive on + signs if necessary.
    • Blockmixing is allowed. Just check others' blockmixed parts again, when you move the track with the copy and paste tool.
    • Please center the thumbnail of the track on your part, to make it easier to identify parts in the judging form later one. (You can change the thumbnail under extended options "Hammer symbol").
    • Validate and save the Map as S#-YourAuthorName (S#= Stage #, so replace # with the current stage number) and upload it to the mapgroup for this BASCO.
    • If you won a building stage already, you're not allowed to participate in another building stage because we want as many builders as possible in one map. Scenery and MT Stage are not included in this rule ;)

  • Judging
    Judging will be a bit different this time:
    • Everyone is allowed to judge, even players who submitted a map (just give your own map a 10)
    • In order to judge you will have to fill out a form and enter your name in a list on mx to verify your judging. (The link and the exact spot to enter your name will be provided once the judging begins.)
    • Every part will be judged with marks from 1 (bad) to 10 (good).
    • Note that you have to judge a stage entirely, you cannot judge only half of it.

  • Tipps and help for object embedding

Good luck and have fun! If you have any questions, please ask. (y)

Last edited by haenry,
gado is a
Location: DE
 
Hi,
adsun's part is locked and im unable to download it

There was an error while processing your request ...

This track cannot be downloaded. This is most likely due to a restriction on the authors account.
Learner Driver
Location: AU
 
I changed the link to this one:
https://dl.dropboxusercontent.com/u/89396096/S2-adsun.Map.Gbx
:done:
Last edited by haenry,
gado is a
Location: DE
 
Thank you haenry (y)
Learner Driver
Location: AU
 
I have a question regarding signs. Is it ok to change or delete them from previous basemaps?
Moped Racer
Location: DE
 
yeah, signs are okay. They can easily be added later on again ;)
gado is a
Location: DE
 
Going to have to give this a shot! good luck all
Moped Racer
Location: AU
 
cant upload my part,
it says that it has to be a map.gbx and my part is a map.gbx...

dont know what ive done wrong with this map ^^

edit: i dont know whats the rpoblem, but the map actually has 0kb, so i think i have to correct sth with it....
Last edited by FT»Lodec,
Beetle Racer
Location: DE
 
whahahahah finally I've build something, well it is different than my previous parts XD
Moped Racer
Location: BE
Stage 3 voooooooooooooooote!  


Stage 3 is done, which means that we're almost halfway through with the route. Incredible (l)

Vote, vote, vote so we can finish the first half of the route stages!!!
Fill out this form!
Don't forget to write your name below!

As always ask, if you have questions.
:cool:
EDIT: As always I forgot the link to the mapgroup :$

PS: As we had only a few submissions, the voting Stage will last only 2 days, so we can extend the next building stage. Seven maps are relatively quickly voted anyways ;)
The timetable can still be found here, although it is updated with the new times ;)
Last edited by haenry,
gado is a
Location: DE
Page: 1 of 6 Post Reply
© ManiaExchange (mania-exchange.com, mania.exchange) 2024. • Terms and ConditionsPrivacy Policy Top  •  Report a Problem