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 FLucTuaTion

by  |[X-v]|Slow  |  68
  
 
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AT   00:37.420 |  Canyon / CanyonCar   |   Intermediate 
ID  82911 
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 Offline records
# Record User Score Date
1st   00:36.622  Patriot 68 (100%)
2nd   00:37.132  s i c 54.4 (80%)
3rd   00:37.261  Ropesbart 44.2 (65%)
4th   00:37.334  Larentz 37.4 (55%)
5th   00:37.343  fred 31.28 (46%)
6th   00:37.378  |[X-v]|Slow 27.2 (40%)
7th   00:37.571   Hadschin 23.8 (35%)
8th   00:37.943  timmy»UD 20.4 (30%)
9th   00:38.088  Mr.DVD 17.68 (26%)
10th   00:38.341  s_a_m 14.96 (22%)
11th   00:38.648  Scape 12.92 (19%)
12th   00:39.405   eyebo 10.88 (16%)
13th   00:39.557  Roche 9.52 (14%)
14th   00:39.925  olddad 8.16 (12%)
15th   00:40.557  Bitzer 7.48 (11%)
 Dedimania recordsView on Dedimania
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 Author Comments
Hey MX,

... let me present you my second project called "FlucTuaTion".
Again, the line is quite easy but inside a cool night location.
I prefer the nightmode because its still a warm and cozy atmosphere.


Track description:

The first huge drop is pretty long but awesome. I love it ^^
The drifting parts are smooth and autoslide is possible everywhere.
You will see, the line is easy but hard enough to gain enough speed for
the final jump and finally a good time. ;)

It was really difficult to decide about the lower boost.
Without it, the route was quite boring.
Using the boost is really a bit tricky until you have figured out how to use the speed wisely.
Note: Brakes are definately not needed. :cool:

General info:

Map length: < 40 seconds. (36.xx should be possible)
Display Cost: 10071
Author time: 0:37.42
Gold: 0:40.00
Silver: 0:42.00
Bronce: 0:45.00

Intro :done:
GPS :done:
Outro :done:
Podium :done:
Custom music/Sound :done:

This time the complete MT was made by me.
Some words about my intro.
My target was to create cool scenes which should match
the selected music. I think it works. So turn up the Volume and enjoy
the scenes.

Anything else to say .... O.C. - HAVE FUN & GL (y)


Please let me know your opinion right here and maybe, this track
touched your heart and/or your TM² Soul in any way and you wanna
show this to me with an award ?!
I would be really pleased and happy :)


Greetz
Slow (X-valley_Slow)

... and thanks to my mates s i c, Ropesbart and not to 4get Scape for "some" testing (y) :d

Big Screen

... and if you like what you've seen ?! You could try my very first map:



- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

@Ropesbart
Thank you very much for your awesome words.
I know you got this TM² soul I'm talking about (y)
Your award will get a special place :d

@Mr.DVD
Thanks a lot :d

@s i c
Yeah, it takes a while to finish this track, because I had to learn some
things before. The "trial and error" method is still a good way to learn
but it takes time. ;)
You call it overmixed - I call it a dense and cozy atmosphere^^ :)
Maybe the next map coming up will be the exakt opposite of this one.
I'll try to build something much more tricky. Got a few ideas meanwhile.

Anyway, I thank you so much for your award mate. :d

@Scape
At first - youre right, we had some fun while testing this track online :d
So let me thank you again for it and for your cool award ^^ (y) :d

@Dag@bert
Simply count my MT work as a few turns and gimme that thing ^^ :cool: ;)

@Patriot
To get an award from you is idd something special. I like it to receive some critism,
like s i c does all the time while editing and which points
me into a direction called perfection.
Well, no map is really perfect, we all know this and a 2nd map from me
should be normally lightyears away from this perfection. But at least and thats
only a feeling, I think I'm on my way to come closer and there is a tiny little
light at the horizon. ;)

Well, nuff said - Many, many thanks for your award m8 ^^ (y) :d
Your finishjump is so crazy :cool: :d (y)

@olddad
Thanks a lot for "the pott" ;) (y)

@Bitzer
Thank you very much for your award. :d
As I wrote, the line is quite easy but hunting for every second is the fun - like always.
Thats the reason why I've putted so many CP's on the track. You can easily try and error
different lines and suddenly "Hey, one second faster!" ;)
And don't abuse my nick - NO ONE can be "slow" while hunting my tracks - except ME ;) ;) ;)

@timmy
Hey, :d I like it if ppl noticed the music and the sound. Idd it was totally fun to edit the Intro
and the beat matches the pictures nearly perfect. I have forgotten to count my own views of the Intro because
I really love it. So which music do you like most ? The ingame or the intromusic ? Or both ?!
Should I use this combination of musicstyles in my next map too ?
Thanks for your very special award^^ (y) :d

@fred
Yeah, nice run. :done: :d
Thanks a lot 4 your replay, your award and your nice words about my track. Im rly glad
that you like this stuff too. FS is depending on the track idd very cool and I think
when I have finished all you short tracks and the longer ones, I'll have a closer
look into the trial stuff you prefer. :cool:

@sam
Thanks a lot for your award. :d
This is a very special "pott" for me - it's the first map
which has reached the 10 awards mark.
So nice - so cool^^ (y)

@RR
Digging out my "older" maps - VERY NICE. (l) (l) I like that^^
Thank you very much mate. This map was my first 1 where
I've spend a lot of my time for the MT work. And it was the
map which engages me to keep a BIG eye on it.
My MT work is more important for me like the track itself, although
a nice line isn't completely unnecessary 8-|
Thanks for your replay and your award :d

 Embedded objects1 Objects
Object IX? Object author
C_Checkpoint_01.Item.gbx Dag@bert&jui
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 Included in mappacks
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