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Location: Home  Mappacks  Competitive Open Map Pool Q1 2020 [DIRT] 
Mappack Info Report mappack
Name: Competitive Open Map Pool Q1 2020 [DIRT]
Creator:   erwinweber
Managers: (none)
ID: 402 
Created / Edited: 01 November 2019 18:15:47 / 29 November 2019 18:58:32
TP / Environment: ( - ) / ( - )
Type: Competition
Style: Offroad
Tracklist Released: No
 Map request
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The Competitive Open Map Pool (COMP) is as an alternative solution to a global map pool. All selected maps in this map pool will be completely free to use for any tournament/event organizer.
Map submission open from 1st of November until 7th of December.
COMP Design

  • Map pools will be divided into quarters per year
    - Q1: January – March
    - Q2: April – June
    - Q3: July – September
    - Q4: October – December
  • Each quarter will have 2 map pools, one for tech and one for dirt
  • For each map pool 7 maps will be selected
  • Each map submission will have to come in 3 different length versions:
    - V1: 40-50s
    - V2: 50-60s
    - V3: 60-70s

Map Requirements:

  • TMStadium Titlepack
  • Minimal or no use of blockmix
  • Minimal or no use of custom blocks
  • The mapping process can not be streamed
  • The map will remain private until the map is either selected or declined
  • Maximum 1 additional author can collaborate at the submitted map
  • The name of the map will follow the following template:
    - For the v1 map: Q1 2020 (V1) *Author1* (feat. *Author2*) [without *]
    - For the v2 map: Q1 2020 (V2) *Author1* (feat. *Author2*) [without *]
    - For the v3 map: Q1 2020 (V3) *Author1* (feat. *Author2*) [without *]
  • An author can submit any number of maps, but only one map per author will be selected in a quarter’s map pool, regardless if as a primary or collaborative author
  • Provide as much sign/banner placements as possible. (Each organiser will have the right to add their own sign pack and banners).
  • The extended versions (v2,v3) must have the same starting point as v1, meaning that by extension, you extend the last section of the map. V2 must be exactly as v1, but the finish should be further. V3 must be exactly as v2, but the finish even further.
  • Progressive difficulty per version:
    - V1: easy/medium
    - V2: medium/hard
    - V3: hard (risky finish highly appreciated)

Terms of use

  • Each organiser has the right to edit the map name, but he is required to credit the map author(s) in the map’s name.
  • Each organiser has the right to edit the sign pack and place custom banners.
  • Each organiser is strongly advised to use maps that are included in the most recently released COMP map pool.

More info:
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