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 We need your KO1 maps!
by  haenry at 11 Apr, 2015  


Some of you already saw it and started submitting maps, but it is time for a frontpage news.
We restructured our building plan for the KO groups and decided to finally finish the KO1 pool.
This is what we have so far:
KO1 - 40 to 50 seconds Canyon 80/80 :done:
KO1 - 40 to 50 seconds Stadium 80/80 :done:
KO1 - 40 to 50 seconds Valley 80/80 :done:
- March 26: Amazing, you guys submitted enough Valley maps for the KO1 pool (l)
- May 3: great job, the KO1 pool is finished. We will soon open another pool for building (l)


More details and how to upload your maps, can be found here
Hello KO lovers,
due to the change from Winter to Summer Time, the evening schedule will be different.
We changed the GMT times of the evening, so that we Europeans play at the same time summer and winter.
Here is the timetable for the summer:
  • 09:30 GMT - 10:30 UK - 11:30 CEST
    MX Knockout - TM2 Multi Env

  • 18:00 GMT - 19:00 UK - 20:00 CEST
    SmurfsCup - Canyon

  • 19:30 GMT - 20:30 UK - 21:30 CEST
    MX Knockout - TM2 Multi Env

  • 21:30 GMT - 22:30 UK - 23:30 CEST
    TMX Knockout - TMUnited
Check your local times with : http://www.timeanddate.com/worldclock/

For more details visit the forum topic.
See you at the events!


The results for MTC March are out and I'm proud to present the top 3 maps here:

  • :gold: "mtc.::ZigZagKingdom::. by   qqlele
  • :silver: "MTC - Break the Standards! by   Lars
  • :bronze: "[MTC] - Why is the Rum gone by   Skellborn

    The full results can be found here.


  • This will be my last MTC here on MX, so I chose a theme that will guarantee strong positive feelings. And what can be more positiv than laughing? (except hylis =p )
    That's why your task is to build the funniest map. Make us laugh!
    Find more details here.
    EDIT: I eliminated the April fool from this message. The MTC is real ;)

    The MTC March voting is still going on this night. So the results should be out soon (tm) :p


    The submission phase is over and we reached the biggest amount of submission since October 2013, which happened to have exactly 15 submissions too. :cool:

    This month is the first time we try out the public judging system on an actual MTC. Last time we used it was in the BASCO 2014. For more details and how to participate click here. :)


    EDIT: Hurry up and submit your map. This time we will have a good competition due to so many maps, which is a rare opportunity to test your mapping skills!
    The deadline is Sunday night. Gogogo! :build:


    Yes that's right!
    ESL introduced a new cup format: Author cups!
    And this is the part where the MTC comes into play. As a winner of the MTC you will be chosen as author for that cup of the month. That means your winning MTC map will be played and additionally you can pick a few more maps of your own for that cup. Furthermore there is an (optional) interview, which will be featured on the cup page. How cool is that? :cool:

    You can find more information in this ESL News and in the topic of the currently running MTC March, which is the MTC to begin with the cooperation. (y)

    The Background has mutated!! :o

    There was a hunt for fresh backgrounds and now the results are out.
    So we'll cycle through the best findings in the near future. We begin with Zack11's amazing loop shot! Enjoy the fresh atmosphere ;)


    This month's theme is "Mixed Styles", in which you have to build a map using 3 different styles:
    Dirt/Offroad + Fullspeed + Obstacle

    Furthermore we will use the Judging System of the BASCO 2104 (or was it 2014? 8-| )

    To check out the full rules and start building, click here.
    gogogo :cool:

    Edit on March 13: :award: The prices for this month were elevated. See the top news for information about the new cooperation between the MTC and ESL ;)


    It's time for the very first MTC this year!

    Custom Cameras
    Your task is to build a track using a forced custom camera, which has a different perspective than the standard Nadeo cameras. You could create a helicopter cam, a backwards forced camera, a camera that is always locked to one position and doesn't move, a vertical camera or whatever you desire.

    For more details check out the forum topic.

    Hoping to see you in! :cool:

    EDIT: The results are out! ;)
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