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MTC September 2016: Bring Your Own Physics [UPDATE]
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21 September 2016 06:39:19  
One thing I noticed--if you go into the "set objectives" menu to check the author and medal times, and then click "OK" to exit, it invalidates the track.

This is bad. I almost lost my validation after trying for a fast run for about 2 hours, but luckily I noticed in time and didn't save again. :|

(I also noticed that you can't adjust the medal times as you can in a normal pack? Why?)

If you choose to put any more work into the pack, I strongly suggest fixing the need to restart the game over and over again to have the settings "stick". That's annoying, and will make potential players less likely to keep playing the pack.

Edit: I just realized that I forgot to put "MTC" in the track name, but there's nothing in the rules about it, so I'm not going to worry. :cool:
Last edited by pjw, 21 September 2016 06:45:50
Track Slacker
Location: US
21 September 2016 18:06:46  

Thnx to solux for testing if the map worked so finally Someone comfirmed that the map was working as it should.
So that makes the PM's i've received incorrect. probally due to wrong instalments etc.
Last edited by FT»lolig, 21 September 2016 20:07:34
Moped Racer
Location: BE
22 September 2016 01:47:44  
Ok, submissions closed (mainly because Real can't do it himself). We'll hit you up with some extra info as soon as possible.
The Green Dude
Location: ES
24 September 2016 19:54:08  

Happy to announce that there are no DQs this month!

  • Everyone is allowed to judge, even players who submitted a map (give your own map a 10)
  • Every map will be judged with marks from 0 (bad) to 10 (gud). It is recommend to give reasons for very high and very low votes, so builders know what they did right/wrong. ;)
  • Note that you have to judge a stage entirely, you cannot judge only half of it.
  • You need to verify your vote by making a post below
  • Submit your votes via this voting sheet.
  • The deadline is the end of September 30th October 4th, 2016 PDT.
  • The best and worst vote for each map will be ignored, if we get more than 10 votes.

Don't forget to post here when you vote and give nice feedback for great results. Enjoy!
Last edited by FT»Osaka, 01 October 2016 23:37:20
The Green Dude
Location: ES
24 September 2016 21:12:29  
Voted :done:
Buffer Overflow
Location: DE
25 September 2016 10:26:55  
Beetle Racer
Location: DE
27 September 2016 08:30:48  
Voted :)
Quad Bike Racer
Location: US
27 September 2016 12:36:17  

I played all maps, and I would like to vote but I got a little problem with some of them : some have problem with physics on my game.
To be exact, the physics changes made by the author don't apply on my game for 3 of theses maps, making them impossible to drive as they should be. I tried to unistall & reinstall the title pack, played in the solo mode, played from the ingame editor, nothing change. Modified physics are properly working for all 5 others.

These maps are :

- The Lab [mtc] by FT»lolig (First jump can't be done).
- MTC - Tilt-a-Whirl by Arkive (my gravity stay the same as normal)
- MTC - FS Experimentation in Low G by AR» rex.racer (same gravity as normal stadium).

So my question is : Is it better to vote something like 5 to a map that you couldn't play, or don't vote anything on the map. Because I don't really wan't to penalize someone just because it's not working on my computer ... :s
Old Age Caravanner
27 September 2016 14:33:25  
you have to open & Close the entire Maniaplanet if you want to open a NEW map. So if you Play map A and after it map B (ofc with the phyics of map B) you have to close maniaplanet & the first map you open (after ofc mp is open) has to be Map B. If you want to play Map C then, you have the close the MP again & restart is. To have the Map C physics, it has to be the first map you open!
Beetle Racer
Location: DE
27 September 2016 15:21:32  
Another solution is to run some basic server match, that'll reload the script every map.

Don't ask me why, maniaplanet is booty like that.
The Green Dude
Location: ES
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