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Location: Home  Community Forums  Announcements  Regarding maps and replays and the move to ManiaPlanet 4 
Regarding maps and replays and the move to ManiaPlanet 4
Page: 5 of 7 Post Reply
15 May 2017 19:54:02  
Is the "Install & Play" function not working for anyone else?
I get a manialink does not exist error.
Old Age Caravanner
15 May 2017 20:57:21  
FillInTheBlank says:
Is the "Install & Play" function not working for anyone else?
I get a manialink does not exist error.

I tested Install & Play several times because I have instaled also TMUF and Install & Play would help me a lot, but not working. My os: Windows 10, My browsers Opera & Chrome ...
G-kart Racer
Location: CZ
15 May 2017 21:16:56  
Do you also see in the stadium enviroments a glossy road as if waxed ?

Personally I selected during installation HD Textures. In game i use the best graphical resolution what is possible.
But in the stadium environment the result is ugly.:|
I think there's wrongly set of alpha channel on specular texture.
Does anyone have a similar problem?
G-kart Racer
Location: CZ
16 May 2017 13:06:12  
Yeah, the reflective stadium road after shadow calculation has been implemented as default by Nadeo.

Edit: Whoops, didn't mean to use my testing account for posting here - nevermind the different username ;)
Last edited by Solux², 16 May 2017 13:06:49
Learner Driver
16 May 2017 13:24:31  
Thanks Solux² for a feedback;) default reflection is too high IMO , but im glad It's not just my problem only :)
G-kart Racer
Location: CZ
16 May 2017 21:12:40  
After today's update, editor invalidates every map open in it.:@
Last edited by Mortex -745-, 16 May 2017 21:49:43
G-kart Racer
Location: BR
17 May 2017 00:27:48  
OLDA_X says:
Yes you're probably right. There are some characters probably badly understood.
the real name of track contains the characters: ($ffo) collors ($i) italic ($s) shadows ($o) bold
$ffo$i$s$ oFracture
Ill test some changes as you say;)

The o in $ffo is probably what's making the extra o appear in the name. Colors are defined in hex, with values between 0 (not o) and f. When converting, there might be a parser which looks for colors from $000 to $fff, but when encountering other characters such as o, it doesn't treat them as zeroes like in MP3.

I'm pretty sure that renaming a map should retain the UID of it. :)
Host
Location: NO
17 May 2017 06:08:56  
Voyager006 says:
I'm pretty sure that renaming a map should retain the UID of it. :)


Unfortunately, UID maps are always changed.
I tried to swap these labels, ($ffo $i $s $o) to ($o $ffo $i $s) I tested deleted the "$" labels totally , but the UID of map always changed:$
For UID detection I used old and reliable Electron's Gbx dumper.

I have downloaded the current version on my hdd so far because any other transfer will damage it.
This is not my famous map, but I built it for a long time:s . I would just be sorry to lose the records and lose the dedimania status .
Regarding the modifier "$o" , he is still used . Because my current nick for online driving contains "$o" and there not a problem.




Last edited by OLDA_X, 17 May 2017 06:10:28
G-kart Racer
Location: CZ
17 May 2017 06:34:40  
I might be able to modify the name of your track without changing the UID in the file - will try that later :)
Last edited by Solux, 17 May 2017 06:34:58
Buffer Overflow
Developer
Location: DE
17 May 2017 07:12:42  
Solux says:
I might be able to modify the name of your track without changing the UID in the file - will try that later :)

Thank you, I would be grateful:d
G-kart Racer
Location: CZ
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