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Location: Home  Find Tracks  FT»Osaka's Tracks  Nighttime Circulation 
Track information Report track
Name : Nighttime Circulation
Author :
Author Time : 00:49.966
Track ID : 118009 
Environment : Canyon / CanyonCar
Style / Diff. : Speedtech / Intermediate
Track Value :  56
Version : 22 July 2017 04:11:58
Status : Visible (approved)
Release Status : Released 
Game : TrackMania 2
TitlePack : TMCanyon Mod : (none)
Uploaded : 22 March 2017 01:54:52 Map Type : Race
Mood : Night Routes : Single
Length : 45 secs Ghostblocks :
Disp. Cost : 4909 Laps : (none)
Emb. Items Size : 0 KB Parser : MX
 Offline records
Record User Score Date
 00:49.487   nüco 56 (100%) 26-03-17
 00:49.630   Voyager006 53.76 (96%) 23-03-17
 00:49.736   Solux 51.52 (92%) 22-03-17
 00:49.823   FT»Osaka 49.28 (88%) 11-05-17
 00:49.834   Plaste 47.04 (84%) 22-03-17
 00:49.901   Ozon 44.8 (80%) 22-03-17
 00:50.218   Thrawn«¦ 42.56 (76%) 27-03-17
 00:50.804   Snake55wildcat 40.32 (72%) 22-03-17
 00:50.863   Scape 38.08 (68%) 24-03-17
 00:51.815    eyebo.wp 35.84 (64%) 22-03-17
 00:51.823   Kent 33.6 (60%) 23-03-17
 00:51.823   Kent 33.6 (60%) 23-03-17
 Dedimania recordsView on Dedimania
 Author Comments
It's that time of the year again. Almost as if this was a meme huh

Hello travellers, and welcome to the latest installment in Osaka's yearly trackmaking. This time is a relatively simple Canyon track with some complexities so it's not super-boring. It's also completely meme-inspired because I'm meme trash like that, but don't worry. The track's serious. Has the seal of approval of two independent testers (tm).

As for the track itself, it's a festival of turns and jumps without getting too overdone, and with a bit of lighting and scenery to add to the feel. The trackname, you realized, is also meme-inspired, but it's not representative of the actual background music.


Anyhow, let's get back to business shall we?

Track Facts:
:done: 6543 coppers (Kinda large tbh) As of the MP4 update it's dropped down to 4909 coppers
:done: Nighttime. Obviously.
:wait: There's no MT whatsoever. No reason other that I didn't want to do it really.
:build: It is fully respawnable, but it'll probably get some people mad. After all, there's 22 seconds between the first and second checkpoint just for this reason, and it concentrates all the harder parts of the track (if there are hard parts that is)
:done: Background music, as always. It was supposed to be a meme but I couldn't find any way to make scenery that properly conveyed Shooting Stars, and on a certain Lucio stream I heard this gem from the Tokyo Ska Paradise Orchestra and Hiromi Uehara named Suikinkutsu and the scenery just popped in front of me.
:award: 49.966. It's probably not trivial to beat as it took me several tries between 50.10 and 50.50 to get this.
:done: Screenshot made by   Snake55wildcat, big thanks to him. You can find two wallpaper versions here, one with the title and one without it.
:cool: This is actually the first track I release since I radically upgraded my rig. In fact this track has ultra shadows calculated.
:cool: Since this track has been kept completely secret to anyone until the layout was done and no changes have ever been implemented since then, I consider this track to not have beta testers. So no thanks zone today

Showcase area:
I think it's only right if I give one to the screenshot maker. And honestly, I think his last track (besides the MC90 track, which I haven't played) is criminally underrated.

I know he'll probably hate me for this but the one other person who took a look at my track is an old buddy named Kent. You should take a look at his maps too.
Revival by   Kent

I'm giving my last showcase to another cool guy just because. I liked his january MTC track and I wanted to show it.
ber.MTC by   Solux

And with that I'm gonna leave this map here for your enjoyment. I hope you have fun playing it and remember, it's just a party.

From that dude who always says he's going to map more but never releases shit

 Embedded objects7 Objects
Object Object author
C-CPsmall.Item.gbx xrayjay
CanyonPlatformAreBorFromN0.Item.gbx TGYoshi
CanyonPlatformAreBorPlain.Item.gbx TGYoshi
CanyonPlatformFlatHTransAMirror.Item.gbx TGYoshi
C-Br1.Item.gbx xrayjay
C-Br2.Item.gbx xrayjay
C-BrCurve.Item.gbx xrayjay
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ScreenshotShow thumbnail
Online map rating
Rated 5.00 stars by 4 players.
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