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Location: Home  Find Tracks  pjw's Tracks  Hard Choices! (mtc) 
Track information Report track
Name : Hard Choices! (mtc)
Author :
   pjw
Author Time : 02:09.773
Track ID : 121327 
Environment : Canyon / CanyonCar
Style / Diff. : Trial / Expert
Track Value :  18
Version : 27 May 2017 05:43:17
Status : Visible (approved)
Release Status : Released 
Game : TrackMania 2
TitlePack : TMCanyon Mod : (none)
Uploaded : 27 May 2017 05:43:17 Map Type : Race
Mood : Sunrise Routes : Single
Length : 2 min Ghostblocks :
Disp. Cost : 8968 Laps : (none)
 Offline records
Record User Score Date
 02:19.143   Nighthawk 18 (100%) 07-12-17
 23:43.038   Ozon 17.28 (96%) 04-06-17
 Dedimania recordsView on Dedimania
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 Author Comments
I've made a few different choose-your-own-route tracks before, but I decided to make this one with a distinctly platform/trials flavor. :)

The four CPs are colored (red, green, blue, orange), and the signs pointing to those CPs are colored likewise to aid in path-finding. There are 10 possible routes to take in the map:

red-blue-green-orange
red-blue-orange-green
red-orange-green-blue
green-red-blue-orange
green-blue-red-orange
green-blue-orange-red
green-orange-red-blue
orange-red-blue-green
orange-green-red-blue
orange-green-blue-red

I originally intended ANY checkpoint order to be possible, but with four CPs that started to get a little tough, especially since I was trying to keep the times and the difficulty of all possible routes fairly close, thus it's impossible to go Start-->blue, orange-->blue, or red-->green.

Any CP can reach the finish directly, and all 10 routes use a different combination of challenges out of a total pool of 17. Some of these challenges rely on pure speed, some of them rely on driving precision, others are a bit more of a puzzle...but they are all difficult. I honestly don't know which route is the fastest or the hardest (the latter will depend on what you're good at), but I believe that all 10 have finish times within roughly 5 seconds of each other.

The track has no GPS--that would also spoil the fun of figuring out certain challenges.:cool:

The AT is okay, but not great; the track could be driven at least 5-10 seconds faster, maybe even more, but I'm out of time.:$

Any feedback is appreciated, and I greatly look forward to any replays on this track that any of you wish to share!
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