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 Grassy canyon 7

by  Bordoc  |  22
AT   00:23.901 |  Canyon / CanyonCar   |   Advanced 
ID  149750 
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# Record User Score Date
1st   00:21.081  Jarektmnx 22 (100%)
2nd   00:21.086  Foiki 17.6 (80%)
3rd   00:21.204  zaddra 14.3 (65%)
4th   00:21.785  Alfred54 12.1 (55%)
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 Author Comments
Fixed version. i have apparently corrupted the stock tree piece on my client,so i decided to replace the trees with my custom one. well, it likely doesnt happen on other computers but meh..
fixes:
*flickering on grass to concrete.
*the uppermost checkpoint which doesnt always work. you will probably fall through the map there now but im not expecting anyone to respawn there so whatevs.
*tweaked finishline.

(The old one will be removed).

i will probably tinker with this one later as my idea of clipping lots of blocks into eachother has proven to only add up to more flickering.
 Embedded objects13 Objects
Object IX? Object author
C_Checkpoint.Item.gbx xrayjay
C_Finish.Item.gbx xrayjay
CAG.Item.gbx xrayjay
LargeRock1new.Item.Gbx pillerrr
Item4.Item.Gbx SLAYER
LargeRock1new.Item.Gbx pillerrr
LargeRockXXLnew.Item.Gbx pillerrr
LargeRockXXXL.Item.Gbx pillerrr
LargeRockXXXXL.Item.Gbx pillerrr
up1.Item.Gbx pillerrr
Up2.Item.Gbx SLAYER
UpLow1.Item.Gbx pillerrr
ABPTree.Item.Gbx doc_randomski
 5 / 13 items are available on IX View on ItemExchange
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