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Location: Home  Find Tracks  airneko83's Tracks  CPL - Spectrum 
Track information Report track
Name : CPL - Spectrum
Author :
Author Time : 00:58.832
Track ID : 86870 
Environment : Canyon / CanyonCar
Style / Diff. : Tech / Advanced
Track Value :  12
Version : 22 July 2017 03:32:14
Status : Visible (approved)
Release Status : Released 
Game : TrackMania 2
TitlePack : TMCanyon Mod : (none)
Uploaded : 06 June 2015 20:03:00 Map Type : Race
Mood : Sunset Routes : Single
Length : 1 min Ghostblocks :
Disp. Cost : 2997 Laps : (none)
 Offline records
Record User Score Date
 00:58.832   airneko83 12 (100%) 31-10-15
 01:02.584   sbone 11.52 (96%) 13-09-15
 Dedimania recordsView on Dedimania
 Author Comments
Hello ManiaExchange !!!8-|

For all who wait my "typical style" map, stay tuned for the next few weeks;) , meanwhile, here my new tech map inspired by
CPL - t e x t u r e, only road, only drift, no transition (almost), no bullshit=p :

=p CPL - Spectrum =p

=p Cutfixed : Thanks mini to find this hilarious cut =p
and sorry for rec on/offline:$ GL hunt it again(y)

Just a large edit of my worst map (well there is no resemblance:$ ), I just keep the central idea of the map who was symetry and put it in another level. I remember what ad'wind said about one map who looks better in reverse:d . Well, why not both ? Map is classic at first part : manual drifts, big FS, chicane (drift ? :p ). And right in the middle, the map unfolds : second part is the 1st part reversed+o( ! Luck allowed me to create a Point reflection nonoverlapping. 2nd Part is harder and I don't have the perfect line on it, hope pros will find out ;) :

:done::award: AT : 58.91 I can do better=p
:done::build:Modest MT : no podium because center is between 2 blocs:@
:done::build:Modest Scenery : cost less than 4000C:-w
:done:8-|Only manual drifts.
:done:+o(One transition. just for start and end.
:done:(l)Savant - Spectrum remix. (who doesn't work on previous map...)
:done::@ Walls

Good luck(y)

Oh...some awards (again) :p :

děkuji Baxy ! That's some big words for a modest map:$ . Glad you like the idea, even there is no really fun stuff in the map ^^.

Danke s i c ! Sorry again for the "blind showcase" I did not want to force you:$ . But glad you like it ! The principal idea of t e x t u r e was to (almost) not use transition and a lot of road, glad there is still flow :p. (and map is not harder than I thought). Under 1 minutes without touching wall is totally #pro=p . Stay tuned for my next map
(you know, where I use the half pipe transition;) )

Gracias aspeta ! I appreciate(l) . Indeed pure road (lover) :p. Awesome time (brb) ! You rekt me.

Tack ad'wind ! For cool award and the idea:) Feel free to post rec when you have time.

Takk MiniGod ! I am pleased that you love this style(l) (Even if it's something I would not do often). This symmetry has its effect:cool: . Thanks for intro remark I didn't notice ... In fact I do the MT quickly and I forgot to cut car replay so that why it continue. I will keep your replays so I don't think I will update the map sorry:$ .

WTF mazer ! For a moment, you freaked me out:'( . I'm not sure how to take it ... But I'll take it well since it's an award =p . Yes map is hard, I'll pay attention for beginners. Glad there is flow without transitions or jumps (I like to put too much+o( ). Thanks for this first and stunning (definitively is:@ ) award ! hug.

Map in question

And finally after I play it:$ I can approuve his newest track on showcase

My collap with aspeta8-|
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