TM2.MX
Map Information
Authors |
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Map Times | 01:35.000 01:45.000 02:00.000 |
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Tags | |||||||||
Type | Race | Map Type | Race | ||||||
Environment | Canyon | Titlepack | TMCanyon | ||||||
Vehicle | CanyonCar | Game | ManiaPlanet | ||||||
Difficulty | Routes | Single | |||||||
Mood | Day | Base Size | X: 32 Y: 40 Z: 32 | ||||||
Uploaded | |||||||||
Updated |
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In-game Name | MTC - Binary (ft. sho0ta) |
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Map UID |
nE4bn3fdYf4u6YgBT7aR4VDnIu
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Display Cost | 3,239 |
File & Items Size | 477 / 0 KB |
Ghostblocks |
Map records updated instantly.
Legend | |
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Score | Leaderboard points gained, based on Map value and proximity to current WR |
Penalty - only relevant to time for Platform maps | |
00:10.00 | Replay is invalid & driven on a different version of the map |
Author Comments
MTC - Binary (ft. sho0ta)
For the theme Dual Drive of the MTC June 2013 sho0ta and me decided last night to make a Duo map.
The track
Well first I wanted to build an easy trial map for this MTC. There are many blocks you could use for this MTC's theme. But then I had too much flowy parts already built, so that trial parts didn't really fit into the track. Last night I told sho0ta about this map because I wanted to use one of his epic transitions and then we decided later to finish the map together.
Here it is now: forget everything I told about trial; it is a speedtech map now which keeps it's flow well I think. For the MTC we had to use a minimum of 10 blocks, which the car touches 2 times, but on different block's surfaces each time. I count 12 blocks that we finally Dual-drive on and almost all of them are different blocks. I hope the map is not too difficult at some parts. Anyway Respawns are working in this map just for the case.
Now some information about the map:
Medals
Author 1:29.61
1:35.00
1:45.00
2:00.00
Other
Shadows High Quality
Mood Day
Snapshot
Comments
track length ~6,5km
Planets 4147
Screenie Thx to eyebo for this nice screenshot!
The screenshot in big!
A 2nd eyebo Screenshot in big!
We are happy that we could finish the map and I want to thank sho0ta to finish this map with me. His ideas how to connect the ways and his transitions are awesome. Together we complemented one another well, I think.
Therefore here some advertising for sho0ta's most awarded map. If you didn't drive it yet, you should give a try on this masterpiece!
We would be pleased about every feedback.
Feel free to if you like
Have Fun and Good Luck!
For the theme Dual Drive of the MTC June 2013 sho0ta and me decided last night to make a Duo map.
The track
Well first I wanted to build an easy trial map for this MTC. There are many blocks you could use for this MTC's theme. But then I had too much flowy parts already built, so that trial parts didn't really fit into the track. Last night I told sho0ta about this map because I wanted to use one of his epic transitions and then we decided later to finish the map together.
Here it is now: forget everything I told about trial; it is a speedtech map now which keeps it's flow well I think. For the MTC we had to use a minimum of 10 blocks, which the car touches 2 times, but on different block's surfaces each time. I count 12 blocks that we finally Dual-drive on and almost all of them are different blocks. I hope the map is not too difficult at some parts. Anyway Respawns are working in this map just for the case.
Now some information about the map:
Medals
Author 1:29.61
1:35.00
1:45.00
2:00.00
Other
Shadows High Quality
Mood Day
Snapshot
Comments
track length ~6,5km
Planets 4147
Screenie Thx to eyebo for this nice screenshot!
The screenshot in big!
A 2nd eyebo Screenshot in big!
We are happy that we could finish the map and I want to thank sho0ta to finish this map with me. His ideas how to connect the ways and his transitions are awesome. Together we complemented one another well, I think.
Therefore here some advertising for sho0ta's most awarded map. If you didn't drive it yet, you should give a try on this masterpiece!
We would be pleased about every feedback.
Feel free to if you like
Have Fun and Good Luck!
Embedded Items
0
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