Log in
Location: Home  Community Forums  MX Events  BASCO 2012 - Stage 3 [Results on page 6!] 
BASCO 2012 - Stage 3 [Results on page 6!]
Page: 2 of 8
Post Reply  0 Observer
 
KekX says:
Please notice the new rule for checkpoints: Please put at least one respawnable CP into your part. Every CP you set up must be respawnable.


great that there is now an official rule. (y)
Already submitted my part by the way
Beetle Racer
Location: DE
 
Space says:
damn, those scenery blocks don't allow me to make drift to the right instead of the finish... forbidden to remove, right?

what about reading the rules?
... says:
4. You can modify landscape if necessary, but you must not change the driving experience of a previous stage.

Therefore, you may change the scenery unless you change the driving experience. ;)
or did I misunderstand you?
G-kart Racer
Location: CH
 
in rules 'track layout' is only the driving line and 'landscape' is scenery + terraforming?
Zimmer Racer
Location: LT
 
my cp is not respawnable, have to edit it then.

Edit: wtf, I don't have permission to upload new version of the track..
Last edited by tuutti,
Learner Driver
Location: FI
 
@tuutti: I've deleted the wrong version. You can upload your updated track now.

@Space: Like tmjonas said, if it doesn't change the driving experience, you can do that (although "driving experience" might be subjective :p)
Last edited by KekX,
MTC underway!
Location: DE
 
then it's okay in mine :p uploaded.
Zimmer Racer
Location: LT
 
It doesn't really matter where you place the cp, right? :)
Last edited by XT»Marti,
Moped Racer
Location: BE
 
marti says:
It doesn't really matter where you place the cp, right? :)

Not within the rules, but naturally, a badly placed checkpoint might lower your score with the judges, as it might lower their opinion of your stage.

I'd recommend you to consider how tmjonas had his checkpoints just before the slide turn and the final drop, in other words before the two spots where a new driver could be caught by surprise and crash. A great example of well-thought checkpoint placement.
Last edited by broadsword,
Moped Racer
Location: SE
 
Okay, thanks for explaining :)
Moped Racer
Location: BE
 
broadsword says:
marti says:
It doesn't really matter where you place the cp, right? :)

Not within the rules, but naturally, a badly placed checkpoint might lower your score with the judges, as it might lower their opinion of your stage.

I'd recommend you to consider how tmjonas had his checkpoints just before the slide turn and the final drop, in other words before the two spots where a new driver could be caught by surprise and crash. A great example of well-thought checkpoint placement.


That should mean I should change mine, but then again I don't have space to do it (I used literally 10 blocks on layout).
The Green Dude
Location: ES
Page: 2 of 8 Post Reply
© ManiaExchange (mania-exchange.com, mania.exchange) 2024. • Terms and ConditionsPrivacy Policy Top  •  Report a Problem