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BASCO 2012 - Stage 1 [Results on page 11!]
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my first step is out :d
G-kart Racer
Location: DE
 
Wow, so much to read, just to figure out the rules... Have to re-work my Map now due to the blockmixing rule. YES :@
gado is a
Location: DE
 
should we do screenshots for our tracks?
G-kart Racer
Location: DE
 
KekX says:
Yeah, how you build your start is completely up to you.

And the copy/move thing doesn't matter in the first stage :p


LOL =p
Beetle Racer
Location: SE
 
Uploaded my S1!!! 18 maps right now... :)
Quad Bike Racer
Location: ES
 
chalwhen says:
should we do screenshots for our tracks?

No-one has so far... Except for Tuta, but he's just trying to make the rest of us look bad 8-|
Last edited by broadsword,
Moped Racer
Location: SE
 
You don't need screenshots ;)
MTC underway!
Location: DE
 
Bleeping bleep no blockmixing rule. :@

At least the excuse isn't "blockmixing is hard" anymore. Now the excuse is "blockmixing will make it harder to connect the next piece" because obviously the point of blockmixing is to be able to point your track at the edge of the map at 600 kph.

I just might sacrifice one of my six stages to do blockmixing the proper way.
Moped Racer
Location: BE
 
broadsword says:
chalwhen says:
should we do screenshots for our tracks?

No-one has so far... Except for Tuta, but he's just trying to make the rest of us look bad 8-|


There's no denying the truth 8-| :p




I got a bug in mine btw... Without blockmixing, one of those signs on pillars got stuck on a mountain.. :s only the foundation left and the actual sign deleted though.. Weird cause it looks just like a blockmixing bug but I hope im not disqualified :d



Also I think it's sad to hear so many complaints about blockmixing, why cant it simply be a comp where people play the game in it's normal form? Are you guys really that bad builders that you can't create anything without mixing? Limitations can also create innovation. you might wanna consider stop bitching about and just accept the rules now.
Last edited by Tuta,
· · · – – – · · ·
Location: SE
 
Tuta says:
Also I think it's sad to hear so many complaints about blockmixing, why cant it simply be a comp where people play the game in it's normal form? Are you guys really that bad builders that you can't create anything without mixing? Limitations can also create innovation. you might wanna consider stop bitching about and just accept the rules now.

Why do you think are so many people complaining about it? Probably because the normal Editor sucks in it's limitations and it's block variety. I mean, where are the banked GP CPs? Where are the transitions from banked concrete to normal concrete? Due to this, the editor simply forces you to block mix, if you want to create something flowy, which isn't a "stupid jump, speed, more jumps, more speed shit" transition map.
If i would be mean, i would say something like "If you can't see the limitations of the Editor, than you probably never tired to max out the editor". But gladly, i'm not mean :)

And no one said we didn't accept the rules, else we wouldn't have uploaded entries.
Moped Racer
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