My entry for Wirtual's "Connect the Dots" mapping competition. Basically he placed start, finish and some checkpoints that we had to connect. Watch the intro to understand some issues that I encountered due to the competition rules
Didn't imagine I'd be building another track
9 years later, but this was a good initial push to just do it. As a true boomer I stuck to the oldschool
AnGel kind of speedtech that I loved back in the day.
There is at least one obvious cut as the intro alludes to, but it seemed fun to just leave it in as it was built for the competition, even with it being over now. Maybe I can release it with added checkpoints in TMNF (or even TMN ESWC?) some time. Didn't test if changed geometry of track parts would make that impossible, but at least availability of parts is fine.
Also sorry for the horrendously unsmooth jump through the platform CP. I seem to suck bad at drifting, so I didn't realize how much overspeed you can actually get there until too close to the deadline of the competition.
Anyways, hope you enjoy