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 frac.core | ValleyStadium Base (A01)

by  aijena  |  12
  
 
It's a start
AT   00:04.838 |  Valley / ValleyCar   |   Beginner 
ID  221247 
 
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# Record User Score Date
1st   00:04.835  SioulB JLM 12 (100%)
2nd   00:04.837  aijena 9.6 (80%)
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 Author Comments
frac.core productions presents,

the frac.core ValleyStadium for TM²Valley!

This map may be used, under the requirements of crediting the scenery with "frac.core ValleyStadium - by frac.core aijena" on the platform it is shared on (e.g.:MX), as a base for your own Stadium/Competition type maps in Valley.
High lightmap quality for exporting yourself is a must with this scenery for acceptable visuals! (Never use the broken Ultra setting)

Changing of the stadium scenery is not advised as heavy mix-mapping with custom blocks has been utilised for lightmap optimisation reasons.
The 130 signs used for the screens are provided via locator link in the map itself and are hosted on imgur.com.
The 32 signs used for the flags are linking via locators to wikipedia as the host for most part.

For any further questions you may contact "Aijena#9218" on Discord aswell.

- by frac.core aijena
 Embedded objects10 Objects
Object IX? Object author
ArenaBaseCorner_Empty.Block.Gbx aijena
ArenaBorder_WallOnly.Block.Gbx aijena
ArenaBorderCorner_Empty.Block.Gbx aijena
ArenaBorderEdge_Empty.Block.Gbx aijena
ArenaBorderStraight_Empty.Block.Gbx aijena
ArenaPark_Empty.Block.Gbx aijena
ArenaParkCorner_Empty.Block.Gbx aijena
ArenaParkEdge_Empty.Block.Gbx aijena
ArenaParkStraight_Empty.Block.Gbx aijena
FloorRemover.Block.Gbx aijena
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