Vertigo
Hi Chaps,
So it has been a considerable time since I last released a track here, but thanks to a recent shift in my employment paradigm I now have a bit more spare time than I used to, so I thought I would stop into to good ol' TM and see how everything is going. And what better way to do that than with my favourite competition!
As described
here the challenge was to build a track with "significant vertical structure". My take on achieving this is that the track starts quite high up (when your on the loop you are as high as the editor allows) and over the course of roughly 40 seconds you will get lower and lower by means of loops, drop-offs, slopes and jumps until you finish just over the water at the bottom of the deep canyon landscape thingy.
Vertigo is quite a fast track, but I have tried to keep it not-too-dificult. All the CPs are respawnable, and I tried to do this in a way that gets you back up and running to the intended speed quickly so the rest of the track doesnt suffer because of it. I think the route is farly self-explanatory with signs, but there is a GPS there if you
really need it. Hopefully not though.
MT is present in the form of an Intro, Outro, loop cams and as mentioned the GPS.
Anyway, hope you can enjoy it. All feedback welcome
-- Jonkster --