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Flow: 5/10
Some tracks have a kind of rhythm, and if you get that rhythm you immediately get the feeling you are doing things right. In this case, the rhythm varies quite a lot, it is not too easy to find a good approach. Imho, you could dispose of some of the straight lines. Obviously, the room for errors would be significantly reduced, but it would increase the rhythm and flow significantly as you would sweep from one curve/stunt to another. You could also try to avoid bumpy landings and try to place jumps and ramps in order to provide smooth landings.

Speed: 8/10
It is practically a full speed track. There is a curve where you have to release the throttle slightly and, if you get a perfectly clean run, the final jump is slightly miscalculated - I managed to hit the roof, that was quite upsetting.

Stunts: 8/10.
There is a fair amount of jumps and loops. Personally I don't like barriers in the middle of loops, but that could be the "spicy note" to attract other players. There could be some other type of stunt to complete the set.

Scenery: 8/10
The scenery is quite good. To make it stunning you could apply shapes to the cliffs and some trees, also on the lake shores.

Media Tracker: 6/10
There is no GPS on the track, but it isn't really needed.
It would be very useful to have a camera change on the loops for those players who - like me - prefer the Camera 1 (Behind) and not the internal view.
The intro has some strange acceleration in the middle and could use some text and/or fade effect.
The replay is nice, I really like it.

Difficulty: 4/10
It is not easy to give an objective difficulty rating, especially on this track, since I really don't whether to include the luck factor or not. If I look at how difficult to get a clean run than I'd say it is quite difficult, but it requires no special driving techniques to master this track. Just avoid to lose grip in the loops and try to remember where to aim for next and a good time will come within rather short time.

Overall: 7/10 [difficulty rating is not included in average]
Generally speaking, the ideas in this track are quite good and with some modifications the map could be improved significantly. The track length is suitable for online and offline gaming. If you like tricky sections where you need a little luck to get through, then this could be the map you will be hunting on.

Last edited by erikfzr,
MX Supporter
Location: IT
 
I'd be pleased if someone reviews this Valley Tech track:
MX Supporter
Location: IT
 
anyone?
MX Supporter
Location: IT
 
erikfzr says:
I'd be pleased if someone reviews this Valley Tech track:

Flow:Even for a Tech-track, it did flow quite smoothly 9/10
Speed:Wasn't so fast but for this tech track, it makes sense for it's low speed with it's auto-drift sections. However it didn't need that one speedy section though. 8/10
Stunts: The transitions did feel a bit blockish 6/10
Scenery: Nothing I can say except I couldn't see the scenery 2/10
Media Tracker: Had smooth play and transitions too. 10/10
Difficulty: Pretty good even for both pros and beginners. 9/10
Overall Fun: Pretty enjoyable, regardless of who does it. 9/10
Judge my track here.

Old Age Caravanner
 
sonixerik says:
Judge my track here.


Flow: The long combined loop can not be looked into, so you have to guess where to drive the first few tries. But once you got it, it flows good.
8/10

Speed: The map is fast, like a loop-map has to be. In the end of the "endurance"-loop you lose much speed, but it feels like a welcome break of the many speedpads.
9/10

Stunts: Here is the weak point about this map: Although it is a pure stunt-map the loops are to commonly.
3/10

Scenery:
+ full scenery, so the map dont looks empty on any point of race
- unnatural design, city dont looks alive
- to much display cost (over 14.000)
6/10

Media Tracker:
+ cool short Intro
- GPS announcement is placed in the middle of the screen
7/10

Difficulty: To easy - a stunt-map should be more challenging.
4/10

Overall Fun: Im sorry to say that this map is to usual for me, as a meanwhile experienced driver. As a loop-enthusiast i have driven almost every possible loop combination, so pure loops became to ordinary for me.
4/10
____________________________________________________

My track for your judgement: (edit 21.08.2014) Since Valley is not so popular im gonna change my map to a Canyon-map:
[Bad Track/Map Link]
Last edited by Beatinfected,
G-kart Racer
Location: DE
 
Beatinfected says:
My track for your judgement: (edit 21.08.2014) Since Valley is not so popular im gonna change my map to a Canyon-map:
[Bad Track/Map Link]


Flow: This track's flow starts off really well with the spin and loop start. There were few surprises, one being that nasty narrow jump at the end. Otherwise, really good for a speed tech track.
8/10

Speed: This map is also very fast at the start, which sets the difficulty as advertised: Advanced.
9/10

Stunts: The stunts in this map are well placed and do not glitch randomly.
10/10

Scenery:
+ Scenery is placed well enough, not too heavy, but not too light.
- The scenery does not draw the driver's eyes to where they should go, sometimes causing a few surprises to unfold.
8/10

Media Tracker:
+ cool short Intro
+ GPS notification is not in the way or annoying.
10/10

Difficulty: Challenging, but not frustrating. Also difficulty is as advertised.
8/10

Overall Fun: Although challenging, this map was very fun to drive, even though I don't play canyon maps that often.
10/10
____________________________________________________

Now for my track. This track was made in the new ESL titlepack, so you will need it.

Learner Driver
Location: US
My Review of "Vector Assoult" by Instant Death  
Since nobody has posted in a year, I'll go ahead.
Here's my review of


Flow: When driven perfectly you have a smooth and fast line that you know from the most fullspeed tracks. But one mistake... and you bump around small transitions or just fly off due to the massive amount of boosters packed into this track.
Speed: The builder of this track promotes it with overspeed and difficulty due to the amount of speed. And oh boy you get speed. Booster after booster is launching you thru the thin sections of the track to a point where you don't want to give gas anymore.
Stunts:As you try to handle the plenty of speed, you'll face lots of thin loop and gap transitions that are possible thanks to the esl titlepack.
Scenery: Scenery is not really present. just some elements at the border that makes it even harder to handle your way thru the difficult highspeed sections.
Media Tracker: No Intro or Outro. The only Mediatrackerwork is a GPS wich is kind of hard to remember due to the camera wich is set to high. the camera therefrom follows the ghost thru blocks like roofs and loops what makes it incredibly annoying to watch.
Difficulty:I'd say the track is advanced rather than intermediate. I'm not a good driver but I'm an experienced one. And this track was definitely a grind.
Overall Fun: It was more a challange than fun to me but as I said: I'm not that good of a driver. The massive amount of booster you need to handle makes it just hard. What really frustrated me was the fact tha you can't respawn at checkpoints since they are set AFTER booster so you won't have enough speed for transitions and loops or EVEN THE WRONG WAY........
Trackrating: 4/10 The idea is quiet nice. I like the thin loops and fast slides. But the checkpoints are beyond awkward what makes it really frustrating. I had no fun while playing this one. sorry :/

Here's my track I want you to review.
Last edited by pixelcloud,
Learner Driver
Location: AT
[FS] Swift.-  
Cant Review this one dont own Canyon im sorry :$
Hi guys, :)
since its pretty hard nowadays to raise some attention to new tracks i make this post.
Would love if someone checked this map out and maybe even "reviewed" it.
Happy hunting ! :)
Video: https://www.youtube.com/watch?v=gbzTAbdymdo&feature=youtu.be

Dunno how to do fancy tracklinks lol: https://tm.mania-exchange.com/tracks/view/113711
Last edited by felix6u4,
Learner Driver
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