I see my last post was a bit misunderstood. And logically so, because it wasn't formulated very clearly.
broadsword says:
The design and scenery categories in judging should automatically regulate ugly mixing imho. Might benefit from being one of the examples mentioned in the category's criteria, though.
What I meant was that we could consider texture clipping as a part of the judging for scenery, as
ugly blockmixing makes the track look uglier. If so, it maybe should be mentioned in the short description of the Scenery category so that it comes as no surprise.
What is to be considered ugly blockmixing is of course, as with everything else in scoring, up to the individual judge.
Last edited by broadsword,