I was experimenting with ideas for the November track contest, which required some 8-second-long drifts. The big sweeping wallride at the start of this was one thing I was trying out but ultimately it wasn't quite long enough and it wouldn't fit well with the flow of my MTC track. It's a lot of fun here though. Whiplash also includes some dirt and bumps. There's also a good shortcut and a better shortcut. At the start you can also choose whether to go around the turbo block to hit it from the back, or if you are feeling lucky or skillful, skid into the front end of it and rebound... thus the track's name, whiplash.
As usual, I included the author-time ghost and the track has intro/outro/signs and it's easy to find your way to the finish line.
A better view of the big sweep with the turbo to get you over the top.
Blockmixing ground road and a GP checkpoint makes things more interesting. You'll need to decide where, and just how fast to take the bumps so you can make the next corner.
I seem to prefer this style of ending, hit a boost and slide around a corner into the finish. This time there are some pillars and oil tanks in the area, and you can take several paths to get through or around them, depending on how much risk you want to take to save some time.
Last edited by Serpwidgets,