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by  Racho  |  37
AT   00:48.013 |  Stadium / StadiumCar   |   Intermediate 
ID  103947 
 22 July 2017 05:13:18
 Visible (approved) |  Released 
 Offline records
# Record User Score Date
1st   00:47.402  Nex_xor 37 (100%) 02-11-16
2nd   00:47.615  [Linkin] Marc 35.52 (96%) 14-04-16
3rd   00:47.935  knucklesfusion 34.04 (92%) 27-07-17
4th   00:48.773  SchlitzerK 32.56 (88%) 17-04-16
5th   00:48.966  Racho 31.08 (84%) 12-04-16
6th   00:50.384  Mortex -745- 29.6 (80%) 16-10-16
7th   00:51.426  Tempus 28.12 (76%) 05-10-16
8th   00:51.736  Harest 26.64 (72%) 14-06-18
9th   00:52.723  olddad 25.16 (68%) 12-04-16
 Dedimania recordsView on Dedimania
 Author Comments

Another Speed-Fun track I've build recently in order to get back into stadium track building. It's a fast-ish track which requires controll over acceleration and drifing. Those wide drifts lend the track a kind of Canyon-y feel.

The idea for the track came back when SchlitzerK asked me to test his first track is possible. He had a little drop after a loop which didn't work and while trying to test if I can rescue his idea while keeping it as close to his track as possible I ran in all kinds of space related problems. So decided to build a track based on this little jump into a sloped drift after a loop. The only similarities with SchlitzerKs track left are a wall and a loop and even they were raised higher and moved laterally.

Big thanks for betatesting and feedback


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Online map rating
Rated 4.25 stars by 24 players.
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