Due to the new drift-style of TM2, that allow drifting without speed-loss, i was wandering where is the advantage of using-it or not.
So i built this 3-laps Circuit designed to test the drifting advantage.
Concise humble opinion of mine:
To drift allow to stick more to the internal side of the turn, tailoring a shorter path.
Extended humble opinion of mine:
I'm not sure that a no-drift curve is less efficient, but the circuit is designed to investigate on that, while challenging the drifting style:
The first 360° ramp came after a little jump, allowing a natural drift, that can be easily keep along to stick to the internal side of the turn: a no-drift path will be more wide and maybe fast, but the longness of the 360° turn seem to be unfavorable for longer paths.
The second turn is an "S" with checkpoint on top, and the car tend to run 2wheels, losing asset for the next right-down turn: a drift -shot allow to regain stability and engage the right-turn, without losing too much speed.
The final 90° right turn MUST be drifted , to my humble opinion and limited skillness for driving....
Any opinion?