Hiii MX !
I'm back this time with a map made for a special event, the FrostBeule's Weekly Race (December 27th 2014). About the map itself, I have to say that I'm not such proud of it, it's really complicated to build a map with styles you're not used to play, for example FS or RPG. I built the map in 2 or 3 days, but I had to do a lot of modification for the respawns etc and then I sent it to fB. But when he selected it, a lot of months after the sending, he changed the mapping rules and I was fucked for all my RPG part
Then I modified it and just putted blue border blocks unfortunatly, and modified a new time some respawns for the FS parts.
About the parts of each styles, of course there's more Dirt than usually on a fB Weekly Race's map, since I'm a Dirt mapper I tried to put in priority this style in the foregroud, cause the other mappers (voluntary) forget it everytime. Ofc I also putted some FullSpeed & Speed Tech, and a little obstacles part (which was better before the lately modifications.
Beta-Testers:
- frostBeule
Technichal:
Author Time: 2:29.83'' (Horrible time xD)
GPS in 2:27.40" (Also Horrible ^^)
Scenery: 4808'
Mood: Day
Signs: TM, fB
Shadows: calculated in HQ
Preview : NotYet
Others Tracks:
My track for the UDT Final :
My track for the UDT qualifs :
Have Fun and Award it !
- Deejay