Hey Yo folks! Here i am with a bigger project. I was working the last 2 weeks day-by-day on it. My intention was to create a suitable bigger valley fullspeeder with an explicit theme: jump and run. I tried to add many jumps and drops as smoothest as possible. I was figuring it over these 2 weeks out. Thrawn tested many tries of it, big thanks to him.
I included also some blockmixing, mostly for the scenery. Scenery a good point, i tried to create some close well-looking landscape. Also i did some experiment with my intro. I insert some super mario things. I failed to include in my intro a *.gif(converted to *.bik) animation about running super mario. I didnt found some tutorials to do that what i want. Maybe someone gimme short tutorial(i will update then ). Some short facts of it.:
~ Fullspeed / No Throttle / No Brake / No Drift
~ Possible times for Professionals(Keirabxtch xD) 55sec, normally should be a 56/57/58 easy possible.
~ Style: Transitional fullspeeder
~ AT: Low 56
~ Difficulty: Easy
~ Mediatracker work: Intro ; GPS ; Outro(just a sound)
~ Embedded Objects
Maybe you like it!
Special "Mega" Thanks to Thrawn for ya big beta testing. Thank you dude!
Try these well-done MTC submission of him!