This is my entry for the
February MTC of 2018
Theme of the Month: Rise Over Run
Build a course that's consistently ascending or descending.
This map is all about trying out new creative ideas while keeping the map fun to drive and diverse.
Sadly with a lot of new ideas come a lot of new challenges (inconsistent train collisions, graphical bugs in the darkness part, the game trying to adjust the brightness when you are surrounded by darkness and limited space to place lights) but I think in the end it tourned out well.
Huge thanks to
xrayjay who made me a custom light object for lighting up the islands in the darkness section and all the people who gave me some helpful tips!
Some Statistics:
- All driving surfaces used
- 25 custom made objects
- The map descends by 25 blocks (or infinite blocks, depends on how you count the last jump)
- 26 surface transitions: A surface transition every 1.92 seconds
Enjoy,
Lars