Fast, curvy Lagoon map.
Blocks Used (All custom items/blocks)
1 - BoxOpen.Item.gbx
2 - BoxPillarHole.Item.gbx
3 - BoxFlatBottom.Item.gbx
4 - BoxLongFlatBottom.Item.gbx
5 - BoxStartFlatBottom.Item.gbx
6 - BaySupport.Block.gbx.Item.gbx
7 - Wall1.Item.gbx
8 - Box.Item.gbx
9 - SlopeToBankCurveRight.Item.gbx
10 - ToBankCurveLeft.Item.gbx
Items which should fall under free use (waypoints)
- BoxStart.Item.gbx
- Box.Item.gbx (This is a checkpoint, and not the same as the previous Box.Item.gbx)
- BoxFinish.Item.gbx
Also used 7-1-3 on the terrain, except where the car gets very close to the terrain.
Name is somewhat of a reference to a previous map of mine, which was in an MTC with a similar theme to this.