Beta 4 Update: Added the new podium block in a scenic spot, and changed a few blocks bordering the banked U-turn on the the platforms.
AT is .03 slower.
Hi MX!
If there's one thing I've realized I love in Canyon, it's high speed sliding.
So it only makes sense that my first track in this environment is a speedtech track with a lot of slippery driving!
There are a few noslide moments mixed in here, some slow, some fast, so it's not a track that can be classified easily. The reasoning I gave it this name.
The track's got a good amount of scenery that shouldn't bog down your framerates too much, and I've given it a short intro as well.
I wanted to make this track unique with a lot of varied corners and constructions, even though I still haven't included cave roads and canyon-side roads. I hope you can have some fun with it!
Track Info:
Difficulty: Green
Style: Speedtech
Lightmaps: Default
Length: 60-65 seconds on the main route.
= 1:01.98
= 1:06.00
(You can find out the rest for yourself
)
Feel free to give some feedback in the awards or comments below, I'll need your help to become the Canyon builder I want to be.
«NinjAstar»
Thank you Massa!
Thanks Markus! I'm glad you pointed that issue out. However, the fastest line is actually taking that U-turn before it very tightly, so I thought the block i chose before the drop was the smoothest solution for what I believe is the fastest line.