After the original "
Tunnels & Drifts", the remix "
Tunnels & Drifts but grass", the crazy version "
Tunnels & Drifts but ice" and the shitfest version "
Tunnels & Drifts but glass", the dirt version "
Tunnels & Drifts but dirt", the cut version "
Tunnels & Drifts but cut", the tree version "
Tunnels & Drifts but trees", the checkpointless version "
Tunnels & Drifts but checkpointless", the endurance version"
Tunnels & Drifts but at checkpoints you restart", the mirrored version "
Tunnels & Drifts but mirrored", the reverse version "
Tunnels & Drifts but reverse", the multilap version "
Tunnels & Drifts but multilap", the freewheel version "
Tunnels & Drifts but freewheel", the valley version "
Tunnels & Drifts but valley", the no-grip version"
Tunnels & Drifts but no grip", the fullspeed version "
Tunnels & Drifts but forced acceleration",the no-steer version "
Tunnels & Drifts but no steering", the lagoon version "
MXLC - Tunnels & Drifts but lagoon", the bumper version "
Tunnels & Drifts but bumper", the reversing version "
Tunnels & Drifts but reverse driving", the HEC version "
HEC - but Tunnels & Drifts", the version where your have to respect a speed limit "
Tunnels & Drifts but speed limit", yet another HEC version "
HEC - but Twonnels & Drifts", the version where something's missing "
Tunnels & Drifts but something's missing", the bumpy version "
Tunnels & Drifts but bumpy", the literal definition of the title "
Tunnels & Drifts but literally", the top-down version "
Tunnels & Drifts but micro machines [MTC]", the version where cp are shifted 1 block up"
Tunnels & Drifts but 1-Up", the yellow boost version "
Tunnels & Drifts but yellow booster", the red boost version "
Tunnels & Drifts but red booster", the drunk version "
Tunnels & Drifts but drunk", the small version "
Tunnels & Drifts but small", the version where the route's missing "
Tunnels & Drifts but only scenery", prepare yourself for the big version!
The map is almost the same as the original, with a very small difference : all route blocks have been scaled x2
I honestly didn't though it would be this interesting to hunt, but turns out i had a lot of fun driving it. Due to the long straights and wide turns, it's all about maximizing turn exit speed and being precise
Had to use Openplanet because i couldn't optimize items to weight less than 1Mo, so no dedimania times on this one
Intro
Enjoy!