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Loopcam Tutorial (very short)
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Loopcam Tutorial (very short)  
NOPRBLM says: "What I want to learn is: how do I force the first person view onto anyone driving my tracks when entering/exiting loops/cork screws? (...)"

In the track-editor: open Media Tracker (movie-button at bottom right): select In Game MT.

Place green transparent blocks (triggers) where you want to start the internal view.
Click the cube-button at the bottom left.
Click the + at the right column.
Select the third from above (not sure about the correct english translation).
In the new window at the left, change Camera to "internal".

Click on the + in the right column.
Place a new trigger where you want the loopcam to stop. (This trigger can stay empty).
Click on the cube and leave the Media Tracker. Done!
;)

(any additions are welcome)
Last edited by Hans Holo,
Beetle Racer
Location: DE
 
check "keep playing" for camera, so it doesn't end after 3 seconds.
Zimmer Racer
Location: LT
 
I think it's normally automatically checked (TM2 feature).
But it's good to make sure it's on.
Site Leader
Location: US
 
I found some loopcam tutorials on youtube, and follow all steps (I even had to reduce speed of some videos for a better understanding).
But these tutorials were shown in start/finish maps, and for some reason, i cant make the loopcam runs in all laps from MULTILAP mode.
What i can do?
or, Who have the multilap tutorial?
Learner Driver
Location: BR
 
It works exactly the same in multilap.

1. Trigger with Race Camera set to Internal at the start of a loop with "keep playing enabled".
2. Empty trigger at the exit of a loop.

No conditions set.
Site Leader
Location: US
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