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Cutfixes and other after-release updates
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Cutfixes and other after-release updates  
This thread's soul purpose is for Trackbuilders who released an updated version of their previously released track due to for example a cutfix.
This way server admins have 1 spot to visit on a regular base to see if any track needs updating.

DO NOT post found cuts here, send the builder a personal message through mx instead.

To keep the topic tidy and therefor useful, please submit a FIXED version like this:

------------------
Subject Header: old trackname
content section:
reason for fixing
[ track=full]Track[/track ]
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Last edited by BLiNNeMaNS,
loves Foolspeed
Location: NL
Driftigh Final  
In the old version there's a wallbounce cp cut..
fixed version:

Last edited by BLiNNeMaNS,
loves Foolspeed
Location: NL
 
Good idea! Stickied :done:
Site Leader
Location: US
 
The old version (before v2) was made in the beta version.
v2 has a changed start, a better author time, better shadows, some MT and some changed blocks
v2a was a cutfix and another author time improvement

Beetle Racer
Location: DE
 
Just a small update on my tracks, due to bad locator urls for the signs :$

Sry about that.

bot by   Racho

ver by   Racho
Last edited by Racho,
Moped Racer
 
Update:GPS and MOD
WaterWorldII
Learner Driver
Location: DE
 
I found the potential of cut at the first loop.
Sorry for online records and replays.
see also : The potential of cut(Replay)


Last edited by uzon,
Learner Driver
Location: JP
Demolition Crew (A story at speed), Sleep deprived, Art of Motion  
Demolition Crew (A story at speed)
Reason:
  • Blue maps have been updated with the view of 2 roads. One of those to has a red cross over it which means DON'T GO THAT WAY!!!
  • sign added at the start
  • Put in car headlight triggers for the dark parts ingame (I can't see them but they work :p (I don't have a powerful laptop))
  • Put in car headlight triggers for the dark parts in the outro as wel
  • Validation time isn't my best :p so I want to see replays!!!!
  • Changed the lazy man's route to a narrow entrance just so you peeps would take the "shortcut", JUMP INTO THE LIGHT!!!! it will be fine, I promise.




    Sleep deprived
    Reason:
    Track was to hard for some people so I made it easier (still tricky though) And did some other changes as well.
    New MT work
  • Intro is (sort of) synced with the music/sound (I had a bit of trouble and tried something else, have a look here)
  • No more custom music, but the intro is still synched to the same song's intro. So turn off the ingame music for full awesomeness!!
  • New GPS ghost (no more funny author crashes :( )
  • In car view for loop
  • Changes in the outro

    Track changes
  • Overall the track is made easier/more fun to drive/less tricky than the first version. (I took some advice from pro's) This means I had to make a new fun section.
  • After off-road and banked track is the jump easier (unfortunately)
  • Added pillars at a slide jump. (you'll see)
  • Last boost has a roof to prevent jumping for GPS and triggering other triggers
  • Small change in scenery

    Slightly better validation! Jeej 8-|
    (but my faster replay will eat you alive (after racing the track for ages :p ))




    Art of Motion
    Reason:
  • Small change to prevent a serious cut. (mlokan found two extra cut's, (not the one in the intro, gps or even my comments) the first one is acceptable because it's a good one and fun but the second one was to serious to leave in :p)
  • Added a headlights trigger near the finish
  • Small change in the intro
  • Made an Outro/replay (there is a small glitch that I can't seem to get rid of and don't quite now what it is)

    Last edited by Sticky,
  • Feels gooood!
    Location: BE
    Tunnel Vision update includes more fun!  
    Important update includes more fun!
    First update
    - Changed the start
    - First long jump is a bit handier
    - Hid the secret finish a bit better
    - Track is 2 sec longer but more fun (y)
    - Small change in the intro
    - New GPS
    - A few more signs
    Second update
    - Moved the end part (with finishes) one block further so that you don't jump to far. ;)
    - Made the fail route for the last part easier and put in a "Follow Car" for you
    - Small changes in the ingame MT.
    - Small change in the outro MT.

    I hope you guys and girls like the changes I've made. I think it's a better track now.

    Last edited by Sticky,
    Feels gooood!
    Location: BE
     


    As we saw some ppl missing the first CP, we added a GPS and a sign.
    Last edited by Racho,
    Moped Racer
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