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Location: Home  Community Forums  Monthly Track Contest  MTC December 2015 - Double Five 
MTC December 2015 - Double Five
Page: 2 of 8 Post Reply
02 December 2015 16:34:45  


signs?
Moped Racer
Location: DE
02 December 2015 17:01:29  
Yes it's this ;) !
G-kart Racer
Location: FR
02 December 2015 17:28:56  
does it matter, where the car should cross the gap? i mean only in the middle or in the end / in the beginning is ok?
Last edited by meNtality, 02 December 2015 17:29:13
Learner Driver
Location: RU
02 December 2015 17:50:25  
It does not matter at all, because the gap is uniform at every points anyway ;)
gado is a
Location: DE
02 December 2015 18:01:14  
i mean where it should cross the row of the gaps ? still doesnt matter?
Learner Driver
Location: RU
02 December 2015 18:35:39  
I don't really understand what you mean.
There is one gap and you have to cross it twice. It doesn't matter in which places you cross it ;)
gado is a
Location: DE
02 December 2015 18:52:50  
kinda forces to make a flowless map :( gonna give it a try tho.
Last edited by AR »DrHugs., 02 December 2015 18:54:34
G-kart Racer
02 December 2015 21:25:08  
what about water? can I put it anywhere as terraforming or not?
Quad Bike Racer
Location: IT
02 December 2015 21:26:09  
do we have to fill the complete width of 5 blocks? or would it be okay doing it like 2*32?
Old Age Caravanner
Location: DE
02 December 2015 23:01:43  
AR »DrHugs. says:
kinda forces to make a flowless map :( gonna give it a try tho.

You misspelled flawless, DrHugs :p
Well, the MTCs are supposed to be a challenge and bring new ideas into mapping. It's all about playing around and having fun in the editor. I am very sure that a flowy map is possible to build even in such a restriced building area. But it would be nice to see it proven by an example.

water = terraforming. All blocks you can drag/place in the f1 menu are terraforming.

How are you supposed to fill the entire building area? Not even D75 can do this. Only fill as much as you want ;)
gado is a
Location: DE
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