I've created a simple clip which allows the camera to be 'seated' in the passenger's seat in the cockpit of the default Canyon car. You can view a video demonstration of it at
http://youtu.be/4NKZvlYNSXg, and you can download the clip at
http://dl.dropbox.com/u/13771683/CanyonCar_Cockpit.Clip.Gbx. Also, if you prefer to perspective to be from the driver's seat, you can now use this clip:
http://dl.dropbox.com/u/13771683/CanyonCar_Cockpit_v2.Clip.Gbx
Pros:
-Provides a more 'realistic' approach to driving similar to racing simulation games
-Gives an interesting viewpoint for replays
Cons:
-Has major issues with non-raytraced reflections when shooting a video in-game (very hard to see out of the windows due to intense reflections)
-Has some issues with raytraced reflections when shooting a video in-game (reflections on windows can be unrealistic)
-Has issues with "high" reflection quality similar to non-raytraced reflections, except the reflection intensity is noticeably less
-Camera does not compensate for cockpit deformation, resulting in noticeable clipping
-Reflection intensity is amplified by multiple cars intersecting each other (the video linked to above clearly illustrates this issue)
Any feedback, whether it be positive or negative, would be greatly appreciated!