ManiaExchange
  • SpecialStr
  •  Search tracks for ""
  •  Search tracks built by ""
  •  Search mappacks for ""
  •  Search mappacks created by ""
  •  Search users named ""
Location: Home  Find Tracks  OLDA_X's Tracks  Turbostart mtc 
Track information Report track
Name : Turbostart mtc
Author :
  OLDA_X
Author Time : 00:35.365
Track ID : 169657 
Environment : Stadium / StadiumCar
Style / Diff. : Offroad / Beginner
Track Value :  24
Version : 23 July 2019 16:41:48
Status : Visible (approved)
Release Status : Released 
Mappack : MTC July 2019
Game : TrackMania 2
TitlePack : TMStadium Mod : (none)
Uploaded : 23 July 2019 16:41:48 Map Type : Race
Mood : Sunset Routes : Single
Length : 45 secs Ghostblocks :
Disp. Cost : 3979 Laps : (none)
 Offline records
Record User Score Date
 00:34.032   Rioyter 24 (100%) 25-07-19
 00:34.168   Koniax 23.04 (96%) 23-07-19
 00:34.846   Alecz 22.08 (92%) 15-10-19
 00:35.374   OLDA_X 21.12 (88%) 10-10-19
 00:36.535   benoit-1975 20.16 (84%) 06-08-19
 00:37.461   jackino 19.2 (80%) 23-07-19
 Dedimania recordsView on Dedimania
Loading...
 Author Comments
Hello MX here my new dirty track and also entry to mtc july 2019

This is historically my first entry into the MTC contest during the time I play this game. First of all, I like the theme, secondly, this competition forced me to realize some of the concepts I had in my head. Maybe I won't meet the requirements but at least I'm glad to create something. For a long time I wondered how to create a starting position with a turbo on the dirt, so that the base is a block from NADEO 6-7-2 . But there are many problems. In my case the turbo that added to the dirt block pushed in the opposite direction of the start-block is orientated. Even though the texture (and overall orientation) was pointing in the direction of travel. The second problem was that the original NADEO block can not adopt properties of the starting block, even if the mesh-editor allows. ( I don't know if it's a mistake or an intention ). In any case, I solved both problems after reading the MTC rules. The rules allow a macroblock based on at least one NADEO block. I realized this was the solution for me.

So my solution is a macroblock.
The base is an original dirt nadadeoblock 6-7-2
Demuxed a part of starting road position 1-2-2 (Demuxed starting position, removed the start's special layer and I created a new trigger layer with corresponding angles and positions. This new trigger layer was again assigned to the same object. The completely modified start block has been saved as an item without locks. I also extruded one part of road-start in mesh-editor and added turbo characteristics. On the sides I added a modified stadium banner that I previously demuxed from a NADEO block
Here's the result

An unknown error made the list of objects no longer appear on this track. So I attached at least a list of objects for an older version of this track.
Here is an older and outdated list of embeddable objects
 Related tracks
Name Author Aw. Etc
  Dirty Roads   Mr.DVD  14
   West Coast   Mr.DVD  10
  New Kids on the New Blocks   Mr.DVD  12
  Dirty Harry   Mr.DVD  8
  C08-Dirt!   Mr.DVD  5
ScreenshotShow thumbnail
screenshot
Online map rating
This map has not been rated yet.
 Awards
Awards:
 Comments
Loading...
© ManiaExchange (mania-exchange.com, mania.exchange) 2019. • Terms and ConditionsPrivacy PolicyTop  •  Report a Problem