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Location: Home  Find Tracks  Skellborn's Tracks  Dreaming of a White Christmas 
Track information Report track
Mania Exchange information
Name : Dreaming of a White Christmas
Author :
Version :22 July 2017 01:18:36
Uploaded :16 December 2015 06:33:21
Track ID : 97506 
Track Value :  24
Status : Visible (approved)
Release Status : Released
Track details
Game : TrackMania 2
TitlePack : RPGMod : RPG_Cryo_v1
Map Type : RaceStyle : RPG
Environment : StadiumRoutes : Single
Length : LongDiff. : Intermediate
Disp. Cost : 82388Laps : (none)
Mood : Sunrise64Vehicle : StadiumCar
Author Time : 07:21.195Ghostblocks :
 Offline records
RecordUserScoreDate
 05:49.135   Marius 8924 (100%)22-12-15
 06:00.145   Voyager00623.04 (96%)22-12-15
 06:19.968   RayRaven22.08 (92%)18-12-15
 10:07.427   bigben21.12 (88%)17-12-15
 19:21.201   haenry20.16 (84%)19-12-15
 Dedimania records... by Dedimania
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 Embedded objects
ObjectObject author
GrassBooster_1.Item.gbxSkyslide
GrassBooster_2.Item.gbxSkyslide
65_1_100_#3.Item.gbxNot signed
Blackfaces_qaud#2.Item.gbxSkyslide
Blackfaces_triangle#2.Item.gbxSkyslide
BlackQuad.Item.gbxSkyslide
CMT_spheres_red.Item.gbxSkyslide
CMT_spheres_violet.Item.gbxSkyslide
CMT_spheres_yellow.Item.gbxSkyslide
65_4_100_#2.Item.gbxNot signed
65_4_100_#3.Item.gbxNot signed
InvSurface#1.Item.gbxSkyslide
InvSurface#2.Item.gbxSkyslide
InvSurface#3.Item.gbxSkyslide
InvSurface#4.Item.gbxSkyslide
Loop_32.Item.gbxSkyslide
WaterSquare#2.Item.gbxSkyslide
WaterSquare#3.Item.gbxSkyslide
WaterSquare#4.Item.gbxSkyslide
Dach.Item.gbxSkyslide
FensterSeite.Item.gbxSkyslide
Schorni.Item.gbxSkyslide
Schorni_Rauch.Item.gbxSkyslide
TürSeite.Item.gbxSkyslide
Hufe.Item.gbxRPG
StoneBlue.Item.gbxRPG
StoneGreen.Item.gbxRPG
StoneRed.Item.gbxRPG
StoneViolet.Item.gbxRPG
StoneYellow.Item.gbxRPG
LightBarCurve#1_blue.Item.gbxSkyslide
LightBarCurve#2_blue.Item.gbxSkyslide
LightBarStraight_blue.Item.gbxSkyslide
Blue_Straight1.Item.gbxSkyslide
LightBarCurve#1_green.Item.gbxSkyslide
LightBarStraight_green.Item.gbxSkyslide
Green_Straight1.Item.gbxSkyslide
LightBarStraight_red.Item.gbxSkyslide
Red_Straight1.Item.gbxSkyslide
LightBarStraight_white.Item.gbxSkyslide
White_Straight1.Item.gbxSkyslide
LightBarStraight_yellow.Item.gbxSkyslide
Yellow_Straight1.Item.gbxSkyslide
Elevator_02_Mx.Item.gbxMaxi031
Elevator_10_Mx.Item.gbxMaxi031
Finish_invisible_Mx.Item.gbxYourName
Start_invisible_Mx.Item.gbxYourName
 Author Comments
Edit:

So yeah... the map is dead with the update...
The splitversions are at least still loadable, so maybe i will take the time to put these two into the big one once again. But no promises here, as it is a lot of work (need to replace many blocks...)


Hohoho:cool:

My present for the MX Adventcalendar 2015!
Before i start, i'd like to thank 3 people, which helped me to finish it:

1.) Ozon for his awesome screenshot :)

2.) Maxi for his crazy custom model of the rudolph-car8-|

3.) And finally Skyslide! As you can see in the embedded objects list, he customly created so many blocks JUST for this map! BIG shoutouts to him!(l)

Well and i should mention Haenry as well, as he answered hundreds of questions and helped me with some technical stuff :$

You can find two different videos on youtube this time:

Shortz's
Mine


It wasn't planned to reach 80k CC, but it happened. The fps are alright (for that size at least) except 4 or 5 areas of 3-5 seconds, where it lags a lot even with good hardware.
As i'm aware of how annoying that can be, i decided to split the map into 2 smaller ones as well. which can be downloaded from here:

Part 1
Part 2

With Skyslides help, i was able to put a trigger at the end of the first part, which lets you download the second one ingame and automatically starts it as well! You'll get a mt-notice ingame at the end of the track, so you know where to drive for it to activate!

Now lets get to the map itself:
After 2 1/2 months of hard work, i proudly present you my first, at least kinda "real" RPG track. The design of the path is somewhat compareable to Golo's super genius [RPG] nameless track, which means there should be no pathfinding whatsoever. (It obviously doesn't reach the awesomeness of golos map in any other belongings (and i don't think even in that specific one...) :cool: )
I apologise for any bad experience you may have, i tried my best to finish such a big map in this "small" window of time.

If you want to use the sleigh as your car, here you go

I guess that's it... enjoy!
I'm always open for feedback!

Thank you to all of you for the awards!
It's really appreciated, even though i mainly build for the fun of it, it always acts as a fuel for motivation!(l)

And don't worry Golo, i already have precise ideas (and already started building them :d) for at least 3 tracks for the future.
I'm just happy, that there's no more time pressure, as it was quite annoying to build with a certain date in mind.
 Comments
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