This Map is based one some cool transitions with the MP4 blocks. Using those right is really difficult but I think I did a good job here. But still, it is really easy to lose several tenths just by picking a wrong line or loosing ground contact a little bit, so the AT should definitely be a challenge.
I am especially proud of the scenery of this map as well as how compact the track itself actually is.
It also includes my first try at mesh modelling. The transition before the second tunnel has been smoothed with an invisible version of block 5-7-3.