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Location: Home  Find Tracks  Harest's Tracks  Let's Ride 
Track information Report track
Name : Let's Ride
Author :
Author Time : 01:42.851
Track ID : 141647 
Environment : Stadium / StadiumCar
Style / Diff. : Speedtech / Intermediate
Track Value :  10
Version : 10 June 2018 23:16:54
Status : Visible (approved)
Release Status : Released 
Game : TrackMania 2
TitlePack : TMStadium Mod : (none)
Uploaded : 22 May 2018 00:20:18 Map Type : Race
Mood : Sunrise Routes : Single
Length : 1 m 45 s Ghostblocks :
Disp. Cost : 5166 Laps : (none)
 Offline records
Record User Score Date
 01:42.805   Harest 10 (100%) 11-06-18
 Dedimania recordsView on Dedimania
 Author Comments
My second map after Deep Down Remake. We keep the same theme : Wall Rides / tunnels / loopings. No dirt.
A little longer than the previous one. That's really what i like in TM the most*.

No GPS on this one.
*That's also why my favorite kind of racing games are futuristic ones with crazy tracks.

Changelog :
  • 2018-06-10 22:20 GMT (v2.21) : Changed the jump block before the disconnected looping to 451 and put the signs before it a little higher since the road before changed in v2.2.
  • 2018-06-09 23:40 GMT (v2.20) : Several changes (thanks   aelden)
    • Put back the booster at the start but changed the turn slightly. Also prevented a cut.
    • Improved the part before the disconnected looping, no more shitty borders at the little jump.
    • Replaced a block before a narrow chicane by a pole to make it easier, after the disconnected loop.
    • Fixed last CP location, hopefully for good this time.

  • 2018-05-26 14:55 GMT (v2.01 ; download link) : Switched 2 CPs to large ones to avoid eventual issues with SDs. Thanks to   Taxon.
  • 2018-05-25 06:05 GMT (v2) :
    • Removed the booster at the start to make the powerdrift worth it vs wallhit.
    • A lot of improvements all over the map to remove harsh turns, etc. Should be no more neodrift required.
    • Changed some CPs locations to hopefully better fit the optimal trajectories.

  • 2018-05-22 00:30 GMT (v1.01 ; download link) : Updated 2 cam triggers to be a little earlier and the "sd"/jump blocks at the exit of the first (big) wall ride.
 Embedded objects
Object Object author
CPx2.Item.gbx jui
CPx2AutoRot.Item.gbx jui
Checkpoint.Item.gbx jui
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ScreenshotShow thumbnail
Online map rating
Rated 3.00 stars by 3 players.
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