TGC1 - Mebusta
this track will be driven in the 2nd, 3rd and 6th round of the
TGC1. This league is organised by ET. It will be driven in the
ZOTAC Cup #26 as well.
Trackstyle: League Tech
This map consists of many hairpins, but stays flowy. It has many different surfaces to drive on. I've built this map already for other leagues in other versions, but now it got taken with the start and finish changed compared to the old versions. Start has a 180°-turn into tunnel to have less speed for the narrow white turn that follows right before the canyon road drop. For this drop I used a bit blockmix, but people who don't know the editor won't recognize it I guess. The mid part is faster and on the downhill platform tricky as you have to drive the left turn noslide on 2 tyres. The end is changed now with a last slide on a wallride transition block. All in all it has fast and slow parts, it is variedly and has some tricky parts. I also tried to decorate it well. Have Fun hunting it to perfection.
Medals
Author 47.97
0:50.00
0:55.00
1:00.00
Other
Shadows High Quality
Mood Day
Snapshot
Comments
Screenie screenie is by 20-100, big thx to him
Planets 3134
length ~2,9km
I would be pleased about every feedback.
Feel free to
if you like
Have Fun and Good Luck! Especially in TGC1 matches.
How about trying my Mini map with the new blocks for WR-hunting?