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 SCL - Tribute

by  eyebo  |  166
  
 
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User Choice Awards: Most Awarded Canyon Map
AT   01:02.334 |  Canyon / CanyonCar   |   Intermediate 
ID  223887 
 Visible (approved) |  Released 
 
 Featured in Community Videos
 eyebo  |    eyebo
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SCL-Tribute Nibor Trackmania Movieworks  nibor
 Offline records
# Record User Score Date
1st   00:59.894   Hadschin 166 (100%)
2nd   01:00.063  wind 132.8 (80%)
3rd   01:00.093  bigben 107.9 (65%)
4th   01:00.100  Lmb-willy 91.3 (55%)
5th   01:00.182  Larentz 76.36 (46%)
6th   01:00.205  hec_ker 66.4 (40%)
7th   01:00.263  Mazer 58.1 (35%)
8th   01:00.278  FatKid 49.8 (30%)
9th   01:00.482  noni 43.16 (26%)
10th   01:00.572  gigon 36.52 (22%)
11th   01:00.603  G-Zis 31.54 (19%)
12th   01:00.654  ArkesTM 26.56 (16%)
13th   01:00.718  Roche 23.24 (14%)
14th   01:00.815   dr_eugene 19.92 (12%)
15th   01:01.344  eyebo 18.26 (11%)
16th   01:01.645   Mr.Bug 16.6 (10%)
17th   01:01.978  C#101 14.94 (9%)
18th   01:04.394  nibor 13.28 (8%)
19th   01:04.912  Nighthawk 11.62 (7%)
20th   01:06.032  threading 11.62 (7%)
21st   01:07.229  timmy»UD 9.96 (6%)
 Dedimania recordsView on Dedimania
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 Author Comments
UPDATE 2022-01-16: Fixed cut (by adding MT). Credit to Zybs and tcrdragracing for cut discovery. Thanks to Hadschin, Lars, and kuken for reporting it to me. Thanks to Mebe12 for cutfix idea. And thanks to aijena for teaching me a little more about conditions in MediaTracker.
This map was selected to be part of mappack 1 of Smurfen.net Canyon League's Canyon Team League Season 1.

  sho0ta is an author I've looked up to for years. They consistently made very creative and competitive tracks using only the vanilla blockset and no blockmixing. Competitive players will remember sho0ta maps from TWL2, ESWC, TFET2, ESL, OA5, AM2, and Jak'Up.

Every new competitive track featured some crazy use of the blocks that I'd never seen before. That was always inspirational and motivation for me to try using the blockset in more creative ways.

The idea behind this track was to make a sort of "greatest hits" of some transitions that sho0ta used in competitive tracks from 2012-2016. It's meant as a tribute to sho0ta's creativity.

I did use some blockmixing and a few custom items which really isn't in the spirit of sho0ta's maps. But it's hard to get away from that these days, as it often lets you add that extra bit of polish.

I hope you enjoy driving the map in SCL this season! GL HF
 Embedded objects39 Objects
Object IX? Object author
CP12M.Item.Gbx luk-t-obk
FlatCPwide_eyebo.Item.gbx xrayjay
CanyonConcB2CP_DOWN.Item.Gbx Larentz
CanyonConcB2CP_UP.Item.Gbx Larentz
RampExtra.Block.Gbx eyebo
GroundClipRemoverRoads.Block.Gbx eyebo
ArenaOpenTop.Item.Gbx eyebo
CMarkerPole2.Item.gbx xrayjay
C-LWhite.Item.gbx xrayjay
GPClipRemoverFinishBlock2.Block.Gbx eyebo
BankedConcreteDownFloorLogo.Item.Gbx mebe12
BankedConcreteRightFloorLogo.Item.Gbx mebe12
BankedConcreteUpFloorLogo.Item.Gbx mebe12
ConcreteSquareFlatFloorLogo.Item.Gbx mebe12
uPodium.Item.Gbx mebe12
ConcreteFinishBlock.Item.Gbx mebe12
zConcreteStraightAir.Item.Gbx mebe12
ConcreteStraightBankedLeft.Item.Gbx mebe12
ConcreteStraightBankedDown.Item.Gbx mebe12
ConcreteStraightBankedUp.Item.Gbx mebe12
BankedStraightRight.Item.Gbx mebe12
FinishBlockLeftDirt.Item.Gbx mebe12
zFinishBlockLeftAir.Item.Gbx mebe12
FinishBlockRightDirt.Item.Gbx mebe12
StartBlockLeftDirt.Item.Gbx mebe12
zGPStraightCPLeftAir.Item.Gbx mebe12
FlatConcreteSquareSmurfen.Item.Gbx mebe12
OutsideWallSmurfen.Item.Gbx mebe12
SCLConcreteWallInsideFlat.Item.Gbx mebe12
SCLConcreteWallOutsideFlat.Item.Gbx mebe12
ArenaBridgeBaseOut.Item.Gbx eyebo
ArenaBiSlopeBaseExtension.Item.Gbx eyebo
ArenaTunnel2x2ZFightingCover.Item.Gbx eyebo
CP40M-for-Tribute.Item.Gbx eyebo
SmoothPieceForTunnelEnd.Item.Gbx eyebo
CanyonSlopeClipSwitchTransitionEasy.Block.Gbx eyebo
ExtraPieceForTribute2.Item.Gbx eyebo
ExtraPieceForTribute3.Item.Gbx eyebo
SimplerIsBetter.Block.Gbx eyebo
 9 / 39 items are available on IX View on ItemExchange
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 Included in mappacks
Online map rating
Rated 4.27 stars by 11 players.
 Comments
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