Either you like hunt style tracks or you don't. If you do, then you are about to embark into a world that is wide open. This map is an open-world track with numerous traps, pits and access points. It is not for someone looking for a quick run. The majority of the players that ran this track in the tourney, took an average of 2 hours to complete. All the checkpoints are invisible so 7-mode will not really help you.
Now for the hints to help you on this track.
1) Watch the intro. There is a big clue to help you.
2) Don't depend on using 7-mode, because it will only cause you to get lost on the track.
3) The obvious is not the right way.
4) At the start, there will be 3 CP's that you will get in order. Once you have them, proceed to the castle. The remainder of the Cp's are scattered around the map and there is no specific order in which to find them.
5) Also, if you ran this during the tourney, you will have to find different routes since I tweaked it a little afterwards.
6) And for those who were jumping over and missing the 3rd CP, that issue has been fixed.
Good luck, have fun and don't get lost.
Birdy and myself want to thank Skyslide for helping us create some items for this track and with his help with a part in the MT. Without his help, I think we might have struggled with a few ideas.