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 Life in a Pixel

by  irondragons  |  43
  
 
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AT   00:43.532 |  Canyon / CanyonCar   |   Intermediate 
ID  16102 
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# Record User Score Date
1st   00:42.031  Nim 43 (100%)
2nd   00:42.055  stevenamtaan 34.4 (80%)
3rd   00:42.122  C4Freak 27.95 (65%)
4th   00:42.184  Bajs 23.65 (55%)
5th   00:42.486  eyebo 19.78 (46%)
6th   00:42.634  holzzitrone 17.2 (40%)
7th   00:42.638  GR. 15.05 (35%)
8th   00:42.664  Ropesbart 12.9 (30%)
9th   00:42.830  ymce 11.18 (26%)
10th   00:42.944  Scape 9.46 (22%)
 Dedimania recordsView on Dedimania
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 Author Comments
So here we are again.

This is my new track and first proper track on this site.
Though some of you might remember Back And Forth, I don't
really consider that a proper start. It was just too forced.
I kind of just wanted to put a track out there fast so it would be one of those
ever popular launch maps; not to be considered among the irondragons canon.
For some reason I deleted Back And Forth, I can't remember why.
All I know is that I was probably inebriated at the time.

I may reupload
the online version of back and forth later on in the future, (Here's a mediafire
link to it, for anyone that missed it : http://www.mediafire.com/?ll2cb1ub9hvr92y)
but for now I present you with this : Life in a Pixel.

Now, I have a ton of testers to thank for this map. All I can
say is that it took more time to fix this map than it did
to actually build it. The original track had loads of
poor judgment choices, but thanks to my tests I've ironed most
of those out. So a lot of the thanks goes to the testers.
So now, after testing it for the 100th time, I'm prepared to put it
out there because I'm pretty much sick of it myself.

The track's got more of that post-modernism bull going on
as scenary. I know it eats up coppers, but I can't help
but build it. It just seems so pretty. For my next track, however.
I'm going to try to not use as much scenary or as much coppers.

Also a word on the copper count : It shouldn't lag your computer.
It may, but it shouldn't. I've cut down the copper count as much
as humanly possible, and there isn't much more I can do without
ruining the scenary.

Oh, and watch out for the finish. It may be hard one or two times, but
you should be able to nail it no problem at that.

So, enjoy it bros. From me to you.

Here's a larger screenshot for those interested : http://imgur.com/C2ml3

And now for the list of testers :

- movo/terrorpilot
- Eyebo
- md
- ganjarider
- tmjonas
- nitro
- Dengel

That's a pretty big list of testers than what I usually have. I thought I was losing my
edge, so I wanted to get more feedback before releasing this track than I did with Back And Forth,
because well, I didn't want to repeat history.

Well, that's all.

Again, enjoy.

PS : If I get enough responses, I may make a lite version (with a lot less coppers), for
anyone with a bad computer or anyone that would feel it would be more appropriate for
online play.

PPS: All the checkpoints work. You just need to look out for the alt routes if you reset for any.
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