This track is pretty tricky when it comes to gear management as there are a few spots where you can get them if you take the corners wrong. It should be possible to avoid them consistently, at least if you're using a pad. However there's one spot (after the drop) where you always get it but it works out fine coming in to the turn.
I'm pretty happy with the result even though I myself get a geardown sometimes (I use a keyboard). I consider it practice in gear management if anything.
As always I try to build something a little different and I think I did an okay job. A time under 56 seconds should be possible.