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 CPL - Spectrum

by  airneko83  |  15
  
 
It's a start
 
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AT   00:58.832 |  Canyon / CanyonCar   |   Advanced 
ID  86870 
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# Record User Score Date
1st   00:58.832  airneko83 15 (100%)
2nd   01:02.525  Roche 12 (80%)
3rd   01:02.584  sbone 9.75 (65%)
4th   01:02.938   eyebo 8.25 (55%)
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 Author Comments
Hello ManiaExchange !!! 8-|

For all who wait my "typical style" map, stay tuned for the next few weeks ;) , meanwhile, here my new tech map inspired by
CPL - t e x t u r e, only road, only drift, no transition (almost), no bullshit =p :


=p CPL - Spectrum =p

=p Cutfixed : Thanks mini to find this hilarious cut =p
and sorry for rec on/offline :$ GL hunt it again (y)


Just a large edit of my worst map (well there is no resemblance :$ ), I just keep the central idea of the map who was symetry and put it in another level. I remember what ad'wind said about one map who looks better in reverse :d . Well, why not both ? Map is classic at first part : manual drifts, big FS, chicane (drift ? :p ). And right in the middle, the map unfolds : second part is the 1st part reversed +o( ! Luck allowed me to create a Point reflection nonoverlapping. 2nd Part is harder and I don't have the perfect line on it, hope pros will find out ;) :

:done: :award: AT : 58.91 I can do better =p
:done: :build: Modest MT : no podium because center is between 2 blocs :@
:done: :build: Modest Scenery : cost less than 4000C :-w
:done: 8-| Only manual drifts.
:done: +o( One transition. just for start and end.
:done: (l) Savant - Spectrum remix. (who doesn't work on previous map...)
:done: :@ Walls

Good luck (y)

Oh...some awards (again) :p :

děkuji Baxy ! That's some big words for a modest map :$ . Glad you like the idea, even there is no really fun stuff in the map ^^.

Danke s i c ! Sorry again for the "blind showcase" I did not want to force you :$ . But glad you like it ! The principal idea of t e x t u r e was to (almost) not use transition and a lot of road, glad there is still flow :p. (and map is not harder than I thought). Under 1 minutes without touching wall is totally #pro =p . Stay tuned for my next map
(you know, where I use the half pipe transition ;) )

Gracias aspeta ! I appreciate (l) . Indeed pure road (lover) :p. Awesome time (brb) ! You rekt me.

Tack ad'wind ! For cool award and the idea :) Feel free to post rec when you have time.

Takk MiniGod ! I am pleased that you love this style (l) (Even if it's something I would not do often). This symmetry has its effect :cool: . Thanks for intro remark I didn't notice ... In fact I do the MT quickly and I forgot to cut car replay so that why it continue. I will keep your replays so I don't think I will update the map sorry :$ .

WTF mazer ! For a moment, you freaked me out :'( . I'm not sure how to take it ... But I'll take it well since it's an award =p . Yes map is hard, I'll pay attention for beginners. Glad there is flow without transitions or jumps (I like to put too much +o( ). Thanks for this first and stunning (definitively is :@ ) award ! hug.

Map in question

And finally after I play it :$ I can approuve his newest track on showcase

My collap with aspeta 8-|
 Included in mappacks
Name Creator Tracks Etc
CPL [Canyon Premier league]  Jak-Jak 125
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