I understand why Nadeo made separate titles and title packs. It allows users the freedom to not only make some tracks, but also customize the full experience of other players. That having been said, I'm not particularly fond of the idea of title packs and how everything is so separated. I'd personally prefer a simpler experience. But now that it's here, we might as well make good use of it.
I do feel like the simplicity that I've always enjoyed about TrackMania is starting to fade. Some things are still easy, but the game has gained a lot of complexity that it didn't used to have. Some users love it I suppose, but I'm sure many others probably find it frustrating.
But, the question at hand... is Nadeo dividing the community?
No.
I don't believe they are.
The entire idea behind ManiaPlanet is to bring everyone together under the same system. The concept behind how environments/titles work is different than we experienced in previous iterations of TrackMania, but the idea is to bring everyone together using the same version of the same tools. Besides this, people developing things for ShootMania can have a direct benefit to people who play TrackMania, and visa versa.
Nadeo tried, with TrackMania United Forever, to bring together everyone in the same game. Did it work? For some, yes. Some users played on multi-environment servers. But I also saw a lot of very popular "Stadium only", "Coast only", and "Island only" servers. There were also "TMO only" or "TMS only" servers. Users have always divided or separated themselves of their own free will.
What about the tens of thousands of TMNF users who bought United Forever, but refused to play it? They stayed on Stadium and proclaimed it the superior environment. Was that Nadeo's fault? No, it was just those users expressing their opinion and playing where they felt the most comfortable. I don't begrudge them that.
My point is... even if Stadium, Valley, and Canyon were all together on
some servers, there would still be a
lot of "Stadium only" servers. You know it's true! And I believe the same will be true of Canyon. There will be people who don't take to Valley and will return to Canyon because it's what they like best.
Nadeo isn't dividing the community. Players divide the community; they always have and always will. Nadeo is simply building these environments and these tools. It's the individual players that decide how active and devoted they want to be to each environment.
I see the lack of multi-environment servers as more of an inconvenience than any kind of effort to divide players.