Hi again !
Back with a new map in need of some testing:
http://www.mediafire.com/?o1l5yep17v61mal
TM2 Stadium, night mod, FS (although you do have to release gaz a few times).
Length: Less than a minute (my guess is 55s would be a nice time).
Difficulty: not sure if beginner or intermediate, a bit harder than my last for sure
TODO: Some more scenery toward the end maybe, make sure there isn't a cut before the corkscrew, hunting for a challenging AT.
Other thoughts: The starting room is a bit dark, but it shouldn't be a problem. All CPs are respawnable (I'd like to submit it to a round play server). The start might be a bit slow, not sure what to do about that.
Lastly, it was fun for me to build it, is it fun for you to ride it?
Lulero
EDIT1:
Forgot to mention, but I submitted the previous map and it's having a healthy life on a deutch server, thank you so much Eyebo!
EDIT2:
Okay let's see what's wrong with this last map:
- Start is too random
- It's no FS as advertised (some corners near both start and finish lines)
While playing a lot on the map I realized both points are pretty importants and should be dealt with.
http://www.mediafire.com/download/666x7q97rdjb4oo/Takao_FS_v2.Map.Gbx
Not a lot changed but I like it better no doubt, it's also a good 2s shorter. Still not 100% fs, you need to release gaz a bit near the end but it doesn't seem as big as an issue as it was for the start. About that, is it "ok" for an FS map to ask for a bit of gaz release near end? If not, how would you deal with this part? And still, of course, what about the track overall now?