I think I need to re-phrase myself:
I feel it is impossible (for me) to make a GOOD part. That is/feels NON-repetitive. Because I have problems with blocks being HUGE for the 11x11 part. And I need to go up in the air. I guess that is my main concern. The 11x11 could be ok. But only if I were going down. But since I need to build up, I need all the space, just to get higher. Jumps are impossible, since then you have the speed-problem again. Making good jumps on Valley is VERY hard. (imho) Since the varience in the speed makes it impossible to counter, smooth and proper landings, due to the lack of space.
In other words: When I have to build from down to up. I will never be satisfied with my part. Because it is all around just getting to that top-CP... And NONE of what I've build in my over 20 attempts, feels genuine or proper. It drives like a "nine-to-five-office-job-after-30-years" to give you an idea of how boring it is
So I guess I want to ask the following:
Is it possible for me to get a "reverse-block" to build on? So CP starting @ top and then going down?
Cause maybe there are ppl that are not troubled with this form of building. I know I have not released any Valley maps yet. But the ones I did make, and all of my tracks in my TM-life so far: Always use basicly the ENTIRE map
So I have troubles enough as it is in small area's. And since I am bound to the height-problem now...
Plz some feeds for the backs!
DaKKoN