Why should one environment gain an 'advantage' for it being harder to do? if it (the track)
actually fits the theme well enough and is creatively done, then sure, I can see it getting more merit, but just because its a certain environment, it shouldn't necessarily have increased perks because of it, otherwise that would discourage environment diversity and creativity, which is not what the MTCs have been about!
Its like saying "Oh can this environment have more points because even though it may lightly follow a theme, it should get more points just because its the perceived 'harder' environment" by then that would just be an inherent bias towards one environment over another you know?
I apologise if I took this the wrong way though (not that I should), but that is just how I feel personally I suppose!
Last edited by Snake55wildcat,