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Location: Home  Community Forums  Monthly Track Contest  2011-2013 ARCHIVE - MTC Theme suggestions 
2011-2013 ARCHIVE - MTC Theme suggestions
Page: 5 of 29 Locked
07 September 2011 01:25:40  
»G l u m a n d a says:
Good idea:cool:

Or a MTC where the car must flow at least 5 seconds(brb)

G l u m a n d a

Please explain.
The Green Dude
Location: ES
07 September 2011 02:40:07  
mmh yeah i'm a little lost there=p
Do you mean drift for five seconds? because that's done easily in a lot of non-contest maps ^^
Someone mentioned a track that was one continuous drift, which might be cool
Last edited by Jet777, 07 September 2011 02:40:20
Moped Racer
Location: US
07 September 2011 04:36:38  
Jet777 says:
Someone mentioned a track that was one continuous drift, which might be cool

yep, that was me! :cool:
Actively Inactive.
Location: US
08 September 2011 12:55:58  
Mandark says:
Another idea: Build in an ??? x ??? base.

Sriver says:
Ogog Simple Editor MTC! :d

burpman176 says:
Use every kind of checkpoint?

Jet777 says:
How about an only thin-road MTC? =p

All these four are solid suggestions. Just my opinion, I don't have any actual ideas:$
Last edited by Anaerob, 08 September 2011 12:56:20
Old Age Caravanner
Location: SE
08 September 2011 15:06:16  
ok then here we go: build in a base with the simple editor using every kind of thin road checkpoint! :p
Actively Inactive.
Location: US
08 September 2011 15:53:38  
Simple editor is not yet avaible..
Moped Racer
Location: CH
08 September 2011 15:55:21  
It is.

(And even if it wasn't, it wouldn't be a problem, would it? ;))
Quad Bike Racer
Location: DE
09 September 2011 13:18:18  
I'd use this MTC to promote TM2. Complaints from many people are that there are "not enough blocks" and the narrow blocks are "useless". So why not have an MTC where you have to use only narrow blocks, or make the most creative track?

I hated the block selection in TM2 too until I actually committed to making a track out of narrow blocks and learned how to use those blocks.

Generally the first MTC should discourage the typical GP/platform drift tracks and encourage more creative new build styles.
Last edited by Enai Siaion, 09 September 2011 13:18:42
Moped Racer
Location: BE
09 September 2011 14:38:55  
The way I see it, it that TM2 features blocks that don't just have one function. E.g. you have the platform > tunnel block. This is primarily used for what it looks like: going from a tunnel to a platform block. However, this block also features platform space and some kind of little bump.

I'd love to see a creative MTC where these extra block 'features' should be explored and exploited.
Quad Bike Racer
Location: NL
09 September 2011 21:39:07  
What about a realistic track theme, where the track must be similar to a real road, closed course, or other structures that could be feasibly driven on?
Rise from the ashes!
Location: US
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