fabinshain says:
well, but how can i circumvent the upload limit of 4mb for the map? lag isn't an issue
You can't. The 4MB limit is here for MX because the game doesn't allow maps over 4MBs on servers.
Ways to reduce filesize:
- Don't use day/night cycle (it uses 4 Lightmaps)
- Reduce the number of ghosts in mediatracker
- Don't use duplicate blocks or items from different folders. The game has to embed each of them.
- Reduce the number of items or blocks used. Use the "simplify mesh" button in Mesh Modeler to reduce the size of existing items if they're your own.