This is my entry for the August Mtc of 2017
Theme of the Month: Two Tiles Wide
The area on which the track is built may be only two tiles wide (but as many tiles long and high as you wish).
This theme is very difficult in valley since most blocks (atleast the ones that I like e.g. dirt and bottem level streets) already take up atleast two tiles making reversing the map very difficult. Therefore most turns need to be S-Turns.
However that got me to get very creative and I'm really happy with the result.
Some Statistics:
- All driving surfaces (street, dirt, sand, pavement, field, grass, forest ground (I'm guessing it's different to dirt))
- 20 custom made objects in meshmodeler (the pavement S-Turn and the uphill turn before the pavement S-Turn are made in meshmodeler for example)
Enjoy,
Lars