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Location: Home  Find Tracks  gado's Tracks  »DUSKCORE 
Track information Report track
Author :
Author Time : 00:49.896
Track ID : 79202 
Environment : Valley / ValleyCar
Style / Diff. : Race / Intermediate
Track Value :  57
Version : 22 July 2017 06:28:57
Status : Visible (approved)
Release Status : Released 
Map group : SmurfsCup
Game : TrackMania 2
TitlePack : TMValley Mod : (none)
Uploaded : 01 February 2015 12:32:18 Map Type : Race
Mood : Sunset Routes : Single
Length : 45 secs Ghostblocks :
Disp. Cost : 5866 Laps : (none)
Emb. Items Size : 0 KB Parser : MX
 Offline records
Record User Score Date
 00:49.562   riolu! 57 (100%) 05-02-15
 00:49.865   gado 54.72 (96%) 02-02-15
 00:50.115   PIAAxMiki 52.44 (92%) 19-05-18
 00:50.174   Keirabxtch 50.16 (88%) 28-02-15
 00:50.188   Minimariner 47.88 (84%) 23-11-19
 00:50.193   div 45.6 (80%) 02-02-15
 00:51.065   eFFecT 43.32 (76%) 10-05-20
 00:51.192   Larentz 41.04 (72%) 16-09-20
 00:51.357    eyebo.wp 38.76 (68%) 22-08-20
 00:51.394   ice_nine 36.48 (64%) 27-02-15
 00:51.674   airneko83 34.2 (60%) 04-02-15
 00:52.268   pfm 31.92 (56%) 18-08-15
 00:52.502   Alex BF 29.64 (52%) 05-02-15
 Dedimania recordsView on Dedimania
 Author Comments
hey ManiaExchange!

I participated in a Valley Smurfscup and got really motivated to build a new map that isn't for the KO or build quickly, like many of my other maps :d

This is the result. It's not the flow I usually build. Instead, there's longer straight parts but I think it's not any worse. It was pretty hard to find fitting stuff sometimes and I often had to rearrange whole parts of the track, which is a pain in the ass due to the terraforming (especially of trees) in Valley :@ And I only have a quite small dirt part in here.. Diversity here is pretty nice, there's many different kinds of turns on different surfaces. There's also a few transitions due to that. It's easy to finish and hard to master. I think 49.x times are already pretty good. We'll see what's possible hopefully :cool:

The name is from the "genre" called "nightcore", which is absolute bullshit. This track's mood isn't night though, so I went with "Dusk"core. Thanks for the idea Kuba :)

I would love to hear feedback about it because I think it turned out very well!
Intro (~20s) with 2D Triangles and some new transitions,
slight Ambience

quick screen
screen in 1920x1080

awards Thanks everyone!
:gold: LanTeam/Guerro, Thanks a lot ;)
:gold: div, Thank you :)
:gold: Fungist Thanks!
:gold: s' Thank you :)
:gold: diplo Thx (l)
:gold: HaagseSmurf Thanks :cool:
:gold: dieManiaCs Thank you for adding it =p
:gold: airneko Thanks for trying it out! I'm glad you liked it :$ :d
:gold: ryollo Dnake! I can see what you mean. glad you like the mape 8-|
:gold: Zubi Thx :)
:gold: Alex BF Thank you! :cool:
:gold: kandy Thank you! ;)
:gold: lolig Thank you! I didn't even spend very much time on it :$ but thank you =p
:gold: medinaDesbois Thank you :)
:gold: Voyager Thank you! (l) (l) (l)
:gold: oyozon Dnake m808
:gold: ice_nine Thanks! :d
:gold: toffe Thanks :p

this is where I got the intro transition idea

latest one that wasn't a KO map

glhf! (y)
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  StigAcademy: Contra   pfm  12
 Included in mappacks
Name Creator Tracks Etc
SmurfsCup Valley maps    HaagseSmurf 485
ScreenshotShow thumbnail
Online map rating
Rated 5.00 stars by 1 players.
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