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 Kinoyama

by  Quasar_TM  |  26
  
 
It's a start
 
Open to feedback
AT   00:51.507 |  Valley / ValleyCar   |   Advanced 
ID  216565 
  Dirt Scenery    
 
 Visible (approved) |  Released 
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 Offline records
# Record User Score Date
1st   00:50.644  Larentz 26 (100%)
2nd   00:50.760  Minimariner 20.8 (80%)
3rd   00:50.991  SioulB 16.9 (65%)
4th   00:51.319  Blackburn_8564 14.3 (55%)
5th   00:52.184  noni 11.96 (46%)
6th   00:52.268   dr_eugene 10.4 (40%)
7th   00:54.266  eyebo 9.1 (35%)
8th   00:55.103  Roche 7.8 (30%)
 Dedimania recordsView on Dedimania
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 Author Comments
hey ManiaExchange,
I present Kinoyama, a scenic Valley dirt map. I've been playing around with scenery like this before but this will be my first release with it.
Its refreshing to be mapping in valley again, instead of TM2020 or Canyon, so building this map was a pretty good time. Once again, I built this map in one night :p
 Embedded objects18 Objects
Object IX? Object author
ArrowLeft.Item.gbx xrayjay
ArrowRight.Item.gbx xrayjay
RoadBarrier_small.Item.gbx xrayjay
RoadBarrierFence.Item.gbx xrayjay
RoadCone.Item.gbx xrayjay
RoadProp.Item.gbx xrayjay
Danger.Item.gbx xrayjay
V_Woodpile.Item.gbx xrayjay
V_Woodshed.Item.gbx xrayjay
V_WoodWall.Item.gbx xrayjay
wrt_woodcp.Item.gbx xrayjay
Heli Start.Item.Gbx Eternity
NoFence222.Block.Gbx xmattthegamerx
notree1.Block.Gbx xmattthegamerx
TallTrigger.Block.Gbx xmattthegamerx
Woodstack.Item.Gbx xmattthegamerx
ValleyRoadForestLargeToRoadDirt_OneWay3.Block.Gbx larentz
ED_CheckPoint.Item.Gbx JR1988
 13 / 18 items are available on IX View on ItemExchange
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